JoshL5 - Printable Version +- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club) +-- Forum: Chip's Challenge (https://forum.bitbusters.club/forum-4.html) +--- Forum: Under Construction (https://forum.bitbusters.club/forum-19.html) +--- Thread: JoshL5 (/thread-1692.html) |
JoshL5 - Flareon350 - 04-Aug-2014 Quote:It would still be busted at 13, 10. Move the bomb up one tile to 13, 9 instead. And another bomb being placed at 11, 10 too JoshL5 - Flareon350 - 23-Sep-2014 Just to inform people that actually play this level set, I'm extending the set with even more new levels because starting JoshL6 is out of the question for me, and possibly everyone else. I don't know how many I'll make but if for whatever reason I reach 149 levels, that would be great. I'll release an update with some new levels in a while. JoshL5 - Flareon350 - 30-Sep-2014 Figured I'd post one of my newly made levels. I've had this idea for a "double maze" concept for quite some time now, however, I was never able to make it work before. I attempted at it in my rejects set and it didn't work out. This concept was also seen in the first section of another of my levels "Life Is Not A Puzzle" because I felt a small 9x9 area for a concept like this would be great to start out with. Feels great to finally have this concept pulled off at a larger scale! JoshL5 - Flareon350 - 09-Oct-2014 I got "POUR" as a self-generated password lel JoshL5 - Flareon350 - 21-Oct-2014 At 129 levels so far. JoshL5 - Flareon350 - 09-Nov-2014 138 levels! Might as well go to 149 JoshL5 - morganp1 - 29-Nov-2014 Josh, I'm having a rough go of Lakes of Destiny. I have stared and stared at stared at (23, 17) (using CCDesign, yes I totally cheat, your levels are amazing and complex and I need a map!!! I hope these are the coordinates that you are needing - I am not sure if they are the same across all level editor software?). It seems to me that once I get the boots at (30, 13) and open the green door to enter the area with the popup walls, blue key, and nest of thieves, I have no way after triggering the tank to actually get back out because of the solid wall at (24, 17). If you just tell me I'm wrong, that another solution is possible, then I will work studiously on rewiring my brain because obviously I will have used the blocks incorrectly up to this point and need to rethink what I think I "know." (In other words, don't give me the solution - just tell me I'm wrong. ) Alternatively, tell me I'm right. Thanks, babe! Great levels. Favorite so far is Beautiful Struggle. Except for Directional Difference; that one is always my ultra-favorite. -morgan JoshL5 - Ihavenoname248 - 30-Nov-2014 Looks to me like an aesthetics change to the level made it unsolvable, from taking a look at it myself. Here's the relevant section from J.B.'s LP of the set: JoshL5 - Flareon350 - 30-Nov-2014 Quote:Josh, I don't know what I was thinking, but I replaced the skates in the above pic with ice because I am dumb. But I just fixed that up, thanks for letting me know. I'll release the update once I have the set at 149 levels. But if you want to make the fix yourself, feel free to replace the ice at (23, 17) with gravel, as that is what I did. It's at 143 right now so hopefully it won't take too long JoshL5 - morganp1 - 30-Nov-2014 Sweet! Thanks! Update - favorite is The Glider Legacy. It took me an embarrassingly long time to figure out how to get all three gliders out of the bottom middle. Geez. |