CCLP1 Lesson Compilation Ideas - Printable Version +- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club) +-- Forum: Chip's Challenge (https://forum.bitbusters.club/forum-4.html) +--- Forum: CCLP Discussions (https://forum.bitbusters.club/forum-15.html) +--- Thread: CCLP1 Lesson Compilation Ideas (/thread-1913.html) Pages:
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CCLP1 Lesson Compilation Ideas - KeyboardWielder - 17-Jun-2013 Quote:Why not include a series of "second-tier lessons"? This segment of CCLP1 (perhaps levels 11-20?) would be perfect for all of the medium-difficulty tutorials, the lesson levels that are simple but teach an advanced concept like partial posting...I don't see the need for this: Introducing new concepts (like partial posting) or even new creatures (like parameciums and blobs in CC1) at random in later levels is more fun, I think. After 8-10 lessons, I'd like to stop learning and start playing, and then see something new once in a while. - Madhav. |