Chip's Challenge 1 & 2 coming to steam - Printable Version +- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club) +-- Forum: Chip's Challenge (https://forum.bitbusters.club/forum-4.html) +--- Forum: Chip's Challenge 2 (https://forum.bitbusters.club/forum-18.html) +--- Thread: Chip's Challenge 1 & 2 coming to steam (/thread-1524.html) |
Chip's Challenge 1 & 2 coming to steam - Eric119 - 20-Apr-2015 I'm rather uncomfortable with the incompatibilities regarding tools. Has it been confirmed that even the original four types of boots can be dropped? Chip's Challenge 1 & 2 coming to steam - jblewis - 20-Apr-2015 Yes, they can - though it seems like (other than the lack of Concussion Rule) this is the only significant change. Chip's Challenge 1 & 2 coming to steam - Nickcc - 23-Apr-2015 Enough of cc2 is different to warrant cc1 being a separate program. I would think though that one could create levels with the editor and use the cc1 ruleset, although it might effect the new cc2 stuff if any was included in the level. Chip's Challenge 1 & 2 coming to steam - mobius - 23-Apr-2015 thanks to J.B. for posting the video on his channel about this, I wouldn't have known otherwise Does anyone know if there will be in game music? If so it be nice if there are more than 2 songs... Chip's Challenge 1 & 2 coming to steam - bonarae - 27-May-2015 One day to go! (Sorry it's my first post here, stopped playing CC1 / TW a while back due to time constraints) What will the price be? Any predictions? A third mode may be possible for Tile World to be implemented... but the bigger question is, can third-party CC1 levelsets (created with the MS CC-based editors) be played with the Steam version at all? (CC1 wise) On topic (CC2): I think two new modes will have to be implemented for Tile World once the Steam games are released. We'll see if CC2's gameplay is really different from CC1's. Chip's Challenge 1 & 2 coming to steam - Ihavenoname248 - 27-May-2015 Quote:One day to go! (Sorry it's my first post here, stopped playing CC1 / TW a while back due to time constraints) It's confirmed to be $5 for CC2, $2 for CC1 and $3 for the editor, or $5 for the bundle at release. Quote:A third mode may be possible for Tile World to be implemented... but the bigger question is, can third-party CC1 levelsets (created with the MS CC-based editors) be played with the Steam version at all? (CC1 wise) CC1 .dat/.ccl files won't work with the CC1 version on Steam, as that version of CC1 uses the CC2 engine. Quote:On topic (CC2): I think two new modes will have to be implemented for Tile World once the Steam games are released. We'll see if CC2's gameplay is really different from CC1's. Tile World was necessary because MSCC and the Lynx versions were hard/impossible to come by legally and didn't work on more recent computers (as early as Vista, MSCC didn't work). Since CC2 will work and be available, it doesn't need a clone. Though, if CC2 gets pulled from Steam, it would, but I still wouldn't put it into Tile World. Instead, I'd think a new program just for emulating CC2 would probably be a better idea, since a lot of the logic would need to be redone for CC2's electricity/wires. The difference between the CC1 in CC2 engine and CC2 is that you can't drop boots in CC1. That could be as simple as a checkbox in the editor and displayed akin to which ruleset a set is for in Tile World. Chip's Challenge 1 & 2 coming to steam - Eric119 - 27-May-2015 Quote:Though, if CC2 gets pulled from Steam, it would, but I still wouldn't put it into Tile World. Instead, I'd think a new program just for emulating CC2 would probably be a better idea, since a lot of the logic would need to be redone for CC2's electricity/wires. The difference between the CC1 in CC2 engine and CC2 is that you can't drop boots in CC1. That could be as simple as a checkbox in the editor and displayed akin to which ruleset a set is for in Tile World. A separate program does make sense, especially since it seems the level file model is different, with each level in a separate file. Unrelated to this, but here's something a bit amusing I found. http://kittyninjafish.deviantart.com/art/Fanart-Chip-s-Challenge-2-529889178 (And the game isn't even quite out yet!) Chip's Challenge 1 & 2 coming to steam - Moonpig - 28-May-2015 Quote:I'm rather uncomfortable with the incompatibilities regarding tools. Has it been confirmed that even the original four types of boots can be dropped? There is a check box in the creator, which lets you chose CC1 or CC2 rules to be applied to the level you make. Chip's Challenge 1 & 2 coming to steam - FelixNemis - 28-May-2015 Chip's Challenge 1 & 2 coming to steam - tensorpudding - 28-May-2015 I installed it, it's running, the music is playing, and....the viewing area is just one big graphical glitch. Running Windows 7 64-bit, maybe that has something to do with it? Do I need to reinstall a Windows XP VM... |