Razorflame's Scores - Printable Version +- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club) +-- Forum: Chip's Challenge (https://forum.bitbusters.club/forum-4.html) +--- Forum: High Scores (https://forum.bitbusters.club/forum-20.html) +--- Thread: Razorflame's Scores (/thread-1011.html) |
Razorflame's Scores - Razorflame - 21-Nov-2019 I will post all of the scores that I get here from now on. I will be posting the scores that I already have in this first post and any new scores in any subsequent posts. CC1 (MS):
Razorflame's Scores - Razorflame - 21-Nov-2019 Update: CC1 (MS): #1 (LESSON 1): 82 #4 (LESSON 4): 116 #7 (LESSON 7): 131 #9 (NUTS AND BOLTS): 292 #11 (TRINITY): 201 I know that I am asking an odd request here, but if you can update my score for Hunt from 250 to 243, I would be grateful. I know it is lower than the 250 that I got, but I switched versions of Tile World, and so I want my scores to reflect the scores that I have in TW2.2.0 instead of the scores that I got in previous versions. Thanks! #14 (TELEBLOCK): 192 #15 (ELEMENTARY): 80 #16 (CELLBLOCKED): [971] #18 (CASTLE MOAT): 552 Please update my score for #19 (DIGGER): 148 to 148 from 151 for same reasoning as above. Thanks! #20 (TOSSED SALAD): 314 #21 (ICEBERG): 115 #145 (Thanks to...): [990] ONE SECOND OFF! Razorflame's Scores - Razorflame - 22-Nov-2019 CC1 (Lynx): #1 (LESSON 1): 82 This was really, really close to an 83. #2 (LESSON 2): 89 #3 (LESSON 3): 88 #4 (LESSON 4): 116 #5 (LESSON 5): 84 #6 (LESSON 6): 93 #7 (LESSON 7): 130 #8 (LESSON 8): 96 #9 (NUTS AND BOLTS): 275 #10 (BRUSHFIRE): 51 #11 (TRINITY): 197 #12 (HUNT): 243 #13 (SOUTHPOLE): [981] CCLP2 (Lynx): #1 (A Fleeting Memory): 340 ------------------------------------ CCLP4 (MS): #1 (Molecule): 131 #2 (Pixelated Fire): 232 #3 (Fossilized Snow): 188 #4 (Oasis): 208 #5 (Non-Dimensional Layer): 249 CC1 (MS): #135 (TRUST ME): 293 CC1 (Lynx): #135 (TRUST ME): 252 Razorflame's Scores - Razorflame - 12-Dec-2019 CCLP2 (MS): #4 (Force World): 237 CCLP2 (Lynx): #4 (Force World): 234 #135 (Zartacla): 495 Razorflame's Scores - Ihavenoname248 - 14-Dec-2019 Two quick things- 1. The main way the scorekeepers that there's a score to update is the new post notification. It's better to type the scores into, say, a notepad file and then paste the contents into a post all at once (allowing multiple days of scores to be aggregated). CCZone also saves posts in progress, now that I'm thinking about it, so Notepad is unneeded. 2. Negative scores are treated as "0", which just means solved for an untimed level. This is because untimed levels having times stems from T-Chip, which gave a time limit of 999 in MSCC. Obviously, a score of 0 or below would run out of time under T-Chip, and so lower scores aren't tracked. (My Pain Lynx score is about -20, fwiw) Razorflame's Scores - Razorflame - 14-Dec-2019 Ok, go ahead and update my scores then. Thanks for the info. CC1 (Lynx) : #14 (TELEBLOCK): 173 #15 (ELEMENTARY): 80 #16 (CELLBLOCKED): [971] #17 (NICE DAY): 82 #18 (CASTLE MOAT): 552 #19 (DIGGER): 161 #136 (DOUBLEMAZE): [181] CCLP1 (Lynx): #1 (Key Pyramid): 166 #2 (Slip and Slide): 179 #3 (Present Company): 181 #4 (Block Party): 191 #5 (Facades): 232 #6 (When Insects Attack): 184 #7 (Under Pressure): 181 #8 (Switcheroo): 229 #9 (Swept Away): 225 Razorflame's Scores - Razorflame - 17-Dec-2019 CC1 LYNX: #7 (LESSON 7): 135 #11 (TRINITY): 201 (+4) #21 (ICEBERG): 109 CC1 MS: #39 (GLUT): 17 #40 (FLOORGASBORG): 192 Razorflame's Scores - Razorflame - 20-Dec-2019 CC1 LYNX: #39 (GLUT): 17 #40 (FLOORGASBORG): 192 #41 (I.C. YOU): 157 #42 (BEWARE OF BUG): 187 #43 (LOCK BLOCK): 106 Razorflame's Scores - Razorflame - 22-Dec-2019 CC1 LYNX: #31 (KNOT): 3 CC1 MS: #31 (KNOT): 3 Razorflame's Scores - Razorflame - 22-Dec-2019 CC2: Score: 1: Lesson 1: 1404 2: All Ice: 1000 3: Key Mania: 1500 4: All Shook Up: 2150 5: Down and Out: 4550 (b-10) 6. Doorways: 4967 (b-489) Time: 1: Lesson 1: 0 2: All Ice: 0 3: Key Mania: 0 4: All Shook Up: 15 5: Down and Out: 198 6: Doorways: 196 |