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Call for CC2LP1 Level Pack Submissions (Submissions Close May 31) - Printable Version

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Call for CC2LP1 Level Pack Submissions (Submissions Close May 31) - quiznos00 - 13-Nov-2018

Here is a link to the spreadsheet so far:
https://docs.google.com/spreadsheets/d/1jpq1QdjhxQny_r9lvYiCEETONQ6_a0H39dRC8QMWHzc/edit?usp=sharing

By the way, the best way to submit your levels for consideration is by uploading them to CCZone so that there's a permanent repository for them. That way you can make updates as you please without needing to notify me Smiley

And for the two people wondering... yes I will be submitting my levels soon, but through a separate pack specifically for CC2LP1 consideration.


Call for CC2LP1 Level Pack Submissions (Submissions Close May 31) - H2O - 14-Nov-2018

Sorry to cause confusion already Confused
Yet I'm pretty sure there are just 122 levels in Mind Games ++ (or my program to extract them doesn't work properly Raised eyebrow) even though there probably are zombie c2m files in the folders and the Relaxation Vault in Test Subject Chip and Melinda is just a gimmick together with the c2g script, which means as well here can just be found 4 instead of 5 levels...

To avoid those problems I uploaded the 138 levels now including as well 4 new ones here on cczone in a proper way to be easier to work with: Slight smile

CC Zone File embed: https://cczone.invisionzone.com/files/file/685-cc2lp1_submissions_h/?do=embed


Call for CC2LP1 Level Pack Submissions (Submissions Close May 31) - ncrecc - 14-Nov-2018

[Image: l6v]

Can confirm. I didn't send all of the levels in my set since some of them might be out-of-place in a beginner's set... such as the bullet hell levels and the player.bmp joke.


Call for CC2LP1 Level Pack Submissions (Submissions Close May 31) - Joshua Bone - 03-Dec-2018

I submit all levels in Walls of Chip's Challenge 1.4.0 except for MULTICHIP, which is busted.

I also submit EXTRACTION and OPTIMAZE from JBoneMisfits 1.0.0.


Call for CC2LP1 Level Pack Submissions (Submissions Close May 31) - Sharpeye468 - 09-Dec-2018

I am here to submit my FANTASTIC level for cc2lp1 (or whatever its name shall be) I like this level. Welcome to The Arena!


CC Zone attachment: TheArena.c2m


Call for CC2LP1 Level Pack Submissions (Submissions Close May 31) - Sharpeye468 - 11-Dec-2018

Another submission from the WONDERFUL Sharpeye468. I enjoyed making this one.


CC Zone attachment: 8BallCornerPocket.c2m


Call for CC2LP1 Level Pack Submissions (Submissions Close May 31) - mobius - 29-Jan-2019

Do level file titles matter? I mean; for example is it okay if I submit a pack with the files titled "Map1, map2, map3.." etc?


Call for CC2LP1 Level Pack Submissions (Submissions Close May 31) - quiznos00 - 30-Jan-2019

Quote:11 hours ago, mobius said:

Do level file titles matter? I mean; for example is it okay if I submit a pack with the files titled "Map1, map2, map3.." etc?

Filenames do not matter. In fact, any c2g file you may include will not matter either since the individual levels will be repackaged later during voting.


Call for CC2LP1 Level Pack Submissions (Submissions Close May 31) - quiznos00 - 05-Feb-2019

After various Discord discussions, here are the final level submission rules. I've mirrored this in the original post in this topic:
  • Obvious criteria: no unsolvable levels, no busted levels, no levels that have appeared in any official level pack before, no blatant level mods

  • Level content: It has been decided that no contents other than those listed above will restrict a level from being accepted into voting. CC1 boot levels, zero directional blocks, blank no signs, any misc hex edited tiles, hide logic, and inaccessible bonuses are allowed. Viewport, RNG setting, and map size can be anything. No preliminary bans were put it effect since these levels are in the minority and the voting results will better gauge community interest in these types of levels.

  • Level solutions: MUST be provided. This is mostly to reduce time staff spends testing submitting levels (which, I know from CCLP1 and CCLP4, takes a while). If you are having technical troubles recording solutions to your levels, we can accommodate.

  • What to submit: Your submissions need only be C2M files. C2G files are not required and are not even encouraged. Levels will be jumbled during the voting process and the final pack assembly so C2G files are unnecessary. This also means advanced scripting (level warps, inventory setting, etc.) are implicitly banned since they aren't contained within a C2M file.




Call for CC2LP1 Level Pack Submissions (Submissions Close May 31) - Gavin - 14-Feb-2019

Has a deadline for submission been set yet?