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006 (DOOR WAYS): bribes on tool thieves
025 (TRIATHLON): 2 bribes at start
050 (LESSON 5): extra speed boots for bowling balls (2)
058 (GOLD RUSH): extra speed boots for bowling balls (4)
060 (LESSON 6): floor mimic+trap on original speed boots cuz why not
061 (FEEDING TIME): x2 flag on blue door just left of exit
069 (LOOKALIKE): extra speed boots for Melinda mimics (like, a billion)
074 (MUSH): extra speed boots for bowling ball (1) (bowling ball can't use it though lol)
078 (STRICT PROCESS): extra speed boots for Chip mimic (1)
085 (SCRAMBLED EGGS): time penalty under player
091 (MONSTER RACE): extra speed boots under every monster at start (6)
097 (THINK FAST): bonus added for getting the chips + other bonus to disguise(?) that
098 (SIBLING RIVALRY): extra speed boots for Chip mimic (1)
100 (CRAZY): reduced bonus timer from 18000 to 14000
112 (BOWL TO FREEDOM): extra speed boots for bowling balls (1)
120 (FOURSOME): all dirt boots replaced by speed boots
123 (CHAOSLANDS): moved Chip 1 space left so player can grab speed boots immediately
126 (ICE THREAT): ball replaced by ghost with speed boots
140 (REBEL): bonus added for intended solution
144 (THE VILLAGE): extra speed boots for Chip mimics (5)
154 (PIGEON HOLES): increased bonus, reduced bonus timer from 238 to ~180, added second timer of ~148 for higher bonus
161 (DODGEBALL): bonus added for intended solution
171 (HAUNTED CASTLE): fixed mechanism so block is guaranteed to clone when it should
173 (CLEAR OUT): had to remove the chip under Chip to make room for the speed boots
180 (SMUGGLER): invisible wall under 1 speed boot, might revert; i didn't want to ruin the intended solution too much
200 (CRAZY II): reduced the longest bonus timer by 300 and the rest by 120 each