Lynx without animations for “static” tiles - Printable Version +- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club) +-- Forum: Chip's Challenge (https://forum.bitbusters.club/forum-4.html) +--- Forum: Programs and Editors (https://forum.bitbusters.club/forum-16.html) +--- Thread: Lynx without animations for “static” tiles (/thread-1596.html) |
Lynx without animations for “static” tiles - SimonL - 14-Sep-2014 I absolutely can’t stand playing levels with lots of force floors, toggle walls or water in Lynx, because all of those tiles are very quickly animated. So I modified atiles.bmp by copying the first frame of each such tile into all the subsequent ones. The result is a nice mix of Tile World MS mode and Lynx: “Static” tiles are static, while monsters are animated. You may download it here: http://cczone.invisionzone.com/index.php?/files/file/417-atilesbmp/. Enjoy! Out of curiosity, is anyone else getting nauseous from Lynx mode? Lynx without animations for “static” tiles - random 8 - 15-Sep-2014 Quote:Sorry, you don't have permission for that! Lynx without animations for “static” tiles - uyjulian - 21-Sep-2014 Quote:~snip~Hmm... it works for me Lynx without animations for “static” tiles - chipster1059 - 21-Sep-2014 Quote:Hmm... it works for meIt's because all the tilesets have to be approved by a moderator before they can be downloaded. When Random 8 clicked the link, the file had not been approved yet. |