Parrot Pack - Discussion - Printable Version +- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club) +-- Forum: Chip's Challenge (https://forum.bitbusters.club/forum-4.html) +--- Forum: CCLP Discussions (https://forum.bitbusters.club/forum-15.html) +--- Thread: Parrot Pack - Discussion (/thread-1807.html) |
Parrot Pack - Discussion - jblewis - 13-Aug-2013 This is the official discussion thread for CCLP1 voting's Parrot Pack. Feel free to share your thoughts, opinions, and comments on the levels here! Parrot Pack - Discussion - mobius - 22-Aug-2013 Layered Labyrinth Block Bonanza Judas’s Last Move The teeth shall rise again! Tunnel clearance Often a “sneaky/trick at the very end” stuff is not fun imo but Sometimes can be done right and be interesting, as I feel is the case in Judas’s Last Move. I like the idea of FFW. However, for someone who’s never played the original CC set as this set is sort of intended for, I think it's kind of pointless because they won’t get the reference. and what does FFW stand for? I found trailblazer a nice idea but very hard on the eyes and confusing/too easy to make a mistake. tunnel clearance; nice idea, original Three rights make a left: fun short level but I might have broke it since it says you only need to hit one button but I seem to need to hit two to win. EDIT: Am I totally missing something in Thirsty Paramecia? I don’t get it/see how it is possible at all. I don’t see a way to get out of the first room. Has anyone else played these levels yet? Parrot Pack - Discussion - Ida - 30-Aug-2013 Quote:[...] and what does FFW stand for? [...] Fast Forward. Like on those old music or video cassette players. |