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CC Image Resources - budugoo - 30-Dec-2016 200.BMP - probably changed to digits.bmp BACKGROUND.BMP CHIPEND.BMP INFOWND.BMP OBJ32_1.BMP - Monochrome - probably changed to monochrome.bmp OBJ32_4.BMP - Tileset - probably changed to tiles.bmp OBJ32_4E.BMP - Alternate Tileset - probably changed to alternate.bmp ------------------------------------------------- filename, size Normal file sizes in KB, as shown in Windows Explorer. File sizes inside .zip files in bytes, as shown in WinRAR. == Atari Lynx == <ol style="list-style-type:decimal;">[*]atiles.bmp, 4429 [*]Readme.txt, 2 </ol> == Blurry == <ol style="list-style-type:decimal;">[*]atiles.bmp, 625 (Not Lynx) [*]background.bmp, 137 [*]chipend.bmp, 244 [*]digits.bmp, 29 [*]infownd.bmp, 136 [*]monochrome.bmp, 625 [*]tiles.bmp, 625 </ol> == Boulder Dash == by BDS4 <ol style="list-style-type:decimal;">[*]Boulder_Dash-TW_Theme.zip </ol>
== Cam's Challenge == <ol style="list-style-type:decimal;">[*]tiles.bmp, 625 </ol> == CC2 == <ol style="list-style-type:decimal;">[*]background.bmp, 137 [*]monochrome.bmp, 210 [*]tiles.bmp, 833 </ol> == CCCheat == <ol style="list-style-type:decimal;">[*]CCCheat-budugoo.bmp, 625 (I modified the other file because there was some shadow mismatch and the (revealed) blue walls were actually interchanged) [*]CCCheat.zip, 25 </ol>
== Challengo == <ol style="list-style-type:decimal;">[*]background.bmp, 47 [*]chipend.bmp, 325 [*]infownd.bmp, 46 [*]monochrome.bmp, 210 [*]tiles.bmp, 833 </ol> == Chip's Workshop == <ol style="list-style-type:decimal;">[*]tileworld-32x32.bmp, 337 [*]tileworld-48x48.bmp, 757 [*]TW_a.bmp, 337 [*]TW_b.bmp, 337 [*]TW_m.bmp, 15 [*]TW-48_a.bmp, 757 [*]TW-48_b.bmp, 757 [*]TW-48_m.bmp, 34 [*]TW-48-compat_a.bmp, 757 [*]TW-48-compat_b.bmp, 757 [*]TW-48-compat_m.bmp, 34 [*]tileworld-48x48-compat.tis, 1 [*]tileworld-48x48-compat.tis, 1 </ol> == DOS Chips == by Techokami (Chris Trumbour), Version 1.0.3 <ol style="list-style-type:decimal;">[*]retroremixcc.zip, 45 </ol>
== Drawn Tiles == <ol style="list-style-type:decimal;">[*]_Drawntiles_v4.bmp, 1009 </ol> == Felix Challenge == by Charles Burnham, v1.0 <ol style="list-style-type:decimal;">[*]tiles.png, 32 [*]tilesBig.png, 42 [*]readme.txt, 1 </ol> == Greyscale == <ol style="list-style-type:decimal;">[*]tiles.bmp, 625 </ol> == Island == <ol style="list-style-type:decimal;">[*]tiles.bmp, 625 </ol> == Kayu Enhanced Interface == <ol style="list-style-type:decimal;">[*]kayu_interface_v2_2.zip, 500 </ol>
== MSCC - Original == <ol style="list-style-type:decimal;">[*]Large MS - by geodave.bmp, 757 [*]ScuzzStuff.zip, 65 </ol>
-- Default -- <ol style="list-style-type:decimal;">[*]alternate.bmp, 67 [*]background.bmp, 7 [*]chipend.bmp, 18 [*]digits.bmp, 8 [*]infownd.bmp, 7 [*]monochrome.bmp, 833 (oddly high, the keys are differentiated by dots) [*]tiles.bmp, 73 </ol> I think these are the files I exported from my copy of CHIPS.EXE using CCHack, I'll have to confirm -- Faulty -- <ol style="list-style-type:decimal;">[*]alternate.bmp, 833 [*]tiles.bmp, 833 </ol> These files are similar to the other ones in 'Default' but there is some shadow mismatch -- Ice Block -- <ol style="list-style-type:decimal;">[*]monochrome.bmp, 27 [*]tiles.bmp, 73 </ol> == Natural == by KeyboardWielder <ol style="list-style-type:decimal;">[*]natural-TW.zip, 822 [*]natural-TW-patch.zip, 166 [*]natural-MSCC-patch.zip, 129 [*]natural.txt, 5 [*]natural-MSCC.bmp, 625 (I think I created this using patchbmp) </ol> == NES Tileset == by 263739 <ol style="list-style-type:decimal;">[*]tiles16x.bmp, 30 [*]tiles16x2.bmp, 114 </ol> == New Age Tile World for MSCC == <ol style="list-style-type:decimal;">[*]background.bmp, 721 [*]digits.bmp, 8 [*]infownd.bmp, 136 [*]monochrome.bmp, 210 [*]tiles.bmp, 625 </ol> == New MS for Lynx == <ol style="list-style-type:decimal;">[*]New MS.bmp, 1981 [*]New MS - Ice Block.bmp, 1981 (Don't know why this is there, considering TW does not support Ice block levels) </ol> == Red Tileset == <ol style="list-style-type:decimal;">[*]RedTileset.zip, 28 </ol>
== Sheila's Challenge == by geodave <ol style="list-style-type:decimal;">[*]tiles.bmp, 337 </ol> == Silly World == <ol style="list-style-type:decimal;">[*]atiles.bmp, 741 [*]tiles.bmp, 127 (TWMS style) [*]sillyworld.zip, 155 (Contains sillyworld.bmp, size 639030, MSCC style) </ol> == Super Mario == <ol style="list-style-type:decimal;">[*]SuperMarioTiles.zip, 39 </ol>
== Teeth's Challenge == <ol style="list-style-type:decimal;">[*]monochrome.bmp, 210 [*]Teeth's Challenge.zip, 69 </ol>
== Tile World - Original == <ol style="list-style-type:decimal;">[*]tiles.zip, 790 </ol>
<ol style="list-style-type:decimal;">[*]tiles-32x32-8bpp.zip, 134 [*]tiles-32x32-24bpp.zip, 263 [*]tiles-48x48-8bpp.zip, 256 [*]tiles-48x48-24bpp.zip, 553 [*]TWL without animation - SimonL.zip, 335 </ol>
== Yoshi 11 == <ol style="list-style-type:decimal;">[*]Yoshi11 - Chip.bmp, 4920 (Lynx) [*]Bugs.png, 28 [*]Fireballs.png, 20 [*]Paramecia.png, 22 [*]Planes.png, 27 [*]Tanks.png, 27 [*]Walkers.png, 24 </ol> ---- Backgrounds ---- <ol style="list-style-type:decimal;">[*]background.zip, 62 </ol> (Contains Blue, Dark Blue, Dark Green, Dusty Yellow, Gray, Green, Orange, Purple, Red, Yellow, all .bmp, all except Green size 139606, Green size 6670 (bytes) ) ---- Digits ---- by Jacques <ol style="list-style-type:decimal;">[*]chips challenge digits readme.txt, 1 [*]blackandwhite.bmp </ol> And files of the form {blue,cyan,green,magenta,red,yellow}-{blue,cyan,green,magenta,red,yellow}.bmp excluding blue-blue, cyan-cyan, etc., all size 7 except yellow-green, which is size 8 (Total 2+30=32 files) CC Image Resources - M11k4 - 02-Jan-2017 Wait, what is this? Do I need to download something and read the readme or what? CC Image Resources - budugoo - 03-Jan-2017 No no, I just put up a file list (I don't think I'm allowed to put up the actual files) - if anyone can identify where these are from, please tell! |