Re: WorldMap.dat ---Level 32 'Control Room' --problems - Printable Version +- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club) +-- Forum: Non-Chip's Challenge (https://forum.bitbusters.club/forum-6.html) +--- Forum: General (https://forum.bitbusters.club/forum-21.html) +--- Thread: Re: WorldMap.dat ---Level 32 'Control Room' --problems (/thread-2114.html) |
Re: WorldMap.dat ---Level 32 'Control Room' --problems - thinker - 02-Jul-2012 RE: WorldMap.dat --Level 32 'Control Room' Because level 32 was the last level created for the levelset ---just in the last two days before the CCLP1 deadline.... I didn't have enough time to thoroughly test the level....as it is a very complicated level...but, I wanted to have the level included in the levelset for consideration, etc. However, I have just found out that the level has some problems with some toggle doors Thus, I hope to have the level fixed by July 4 th. For those of you that have already downloaded the levelset, I'm sorry! Ian Wilson Re: WorldMap.dat ---Level 32 'Control Room' --problems - thinker - 02-Jul-2012 LEVEL 32 'CONTROL ROOM' - HAS BEEN FIXED Re: WorldMap.dat ---Level 32 'Control Room' --problems - geodave - 03-Jul-2012 I hope it's nothing like my Control Room (because mine sucks -- because of course it's not even half done.) Re: WorldMap.dat ---Level 32 'Control Room' --problems - thinker - 08-Jul-2012 World-Map.dat levelset problems with levels 30,31, and 32 are now fixed and tested sorry for any inconvenience, Ian Wilson - (thinker) Re: WorldMap.dat ---Level 32 'Control Room' --problems - thinker - 16-Jul-2012 Re: Levels 30,31, & 32--I've discovered that the paramecia and the bug do not clone and will not go into traps (but they will from ice) and thus of course, they do not come out of trap, either. Thus, these levels will not work as of previous uploades. I believe that the levels 30 & 32 are now fixed --for MS mode. Level 32 is needing to be re-built....which I am working on. Ian Wilson |