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Stupid deaths. - Printable Version

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Stupid deaths. - Flareon350 - 14-Mar-2013

[Image: lolncm.png]

One of the blobs got on the force floor and totally owned me by surprise. LOL


Stupid deaths. - rockdet - 14-Mar-2013

Almost happened in my video run too!


Stupid deaths. - random 8 - 15-Mar-2013

From BigOto Returns:

[Image: gallery_112_3_2319.png]

There's a water tile to the left of the red button. There are two fireballs in that room which are supposed to go past that force floor. After i sent the first one in, the cloned glider apparently rebounded off the other fireball (instead of entering the corridor with the bomb) and this mess happened.


Stupid deaths. - Flareon350 - 18-Mar-2013

[Image: wowds.png]

Fail


Stupid deaths. - jblewis - 18-Mar-2013

How is there even a blob in Seeing Stars to begin with...?


Stupid deaths. - Flareon350 - 18-Mar-2013

Quote:How is there even a blob in Seeing Stars to begin with...?


I added a blob to every level that doesn't have a monster.


Stupid deaths. - rockdet - 18-Mar-2013

Which makes me sad panda because I now have to play everything that originally didn't, that is including every long-a%# boring level out there


Stupid deaths. - Flareon350 - 18-Mar-2013

Quote:Which makes me sad panda because I now have to play everything that originally didn't, that is including every long-a%# boring level out there
Not necessarily. You don't have to replay them all. I just did it for my own enjoyment. I didn't add any to ones like Doublemaze, On the Rocks, Force Field, etc...


Stupid deaths. - BigOto2 - 26-Mar-2013

Quote:Not necessarily. You don't have to replay them all. I just did it for my own enjoyment. I didn't add any to ones like Doublemaze, On the Rocks, Force Field, etc...


For those nasty levels you COULD have a blob on a trap (or multiple of such) somewhere in the level that replaces a wall. Of course, as it wouldn't affect solutions it wouldn't need to be re-played if the original was already completed.


Stupid deaths. - Flareon350 - 26-Mar-2013

Quote:For those nasty levels you COULD have a blob on a trap (or multiple of such) somewhere in the level that replaces a wall. Of course, as it wouldn't affect solutions it wouldn't need to be re-played if the original was already completed.


Yeah I was thinking something like that myself too. There wasn't a good idea for Doublemaze though and a blob on On the Rocks would just be pointless...If I were to add one in Force Field it would be dirty, lucky timing! One star