CC Zone - Chip's Challenge Forum
June 2025 Create Competition - CC2 10 Year Anniversary - Printable Version

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June 2025 Create Competition - CC2 10 Year Anniversary - quiznos00 - 23-May-2025

Chip's Challenge 2 was released nearly 10 years ago on May 28, 2015. Let's celebrate with another CC2-centric create competition! Party

The goal of this competition is to create a level which focuses on new CC2 tiles while having restricted access to CC1 tiles. Specifically, you can use all of these tiles from CC1:
  • Floors, walls, thin walls, computer chips, sockets, exits, hints, Chip

But for the rest of the CC1 tiles, you are only allowed to use tiles from your choice of 2 of these 9 groups
  • Invisible walls, hidden walls, real/fake blue walls, dirt, gravel, recessed walls
  • Water, fire, flippers, fire boots
  • Ice, ice corners, force floors, random force floors, ice skates, suction boots
  • All keys and locks
  • Dirt blocks, blue teleports, boot thieves, red bombs
  • Green buttons, open/closed toggle walls, blue buttons, blue tanks
  • Red buttons, clone machines, brown buttons, open/closed traps
  • Fireballs, gliders, bugs, paramecia
  • Balls, walkers, teeth, blobs

The rest of the level should consist of CC2 elements. This restriction only applies to the starting map. It's okay if a restricted tile shows up in the level after the level begins, e.g. turtles turning into water. Using ktools to set the inventory at the start of the level to a restricted tile is not allowed. Levels will be ranked more highly if the focus is on CC2 tiles rather than the CC1 tiles you chose and less highly if you try to cheese the restrictions, e.g. having monsters start on all turtle tiles to immediately turn them to water.

Send your submissions to me via forum message or Discord (my username there is quiznos00) by 2025-07-01 4:00am UTC. You may submit up to 3 levels which should all be solvable.


RE: June 2025 Create Competition - CC2 10 Year Anniversary - quiznos00 - 07-Jul-2025

Thanks to everyone who entered! Here are the levels and rankings:

4th place
[Click to Show Content]

3rd place
[Click to Show Content]

2nd place
[Click to Show Content]

1st place Chip Win
[Click to Show Content]



RE: June 2025 Create Competition - CC2 10 Year Anniversary - chipster1059 - 08-Jul-2025

Congrats Josh! Chip Win

Thanks for the quick judging Tyler!

I appreciate your comments on my level, they are overall fair, and I'm glad you liked the bottom left section.  What you said about the green wall section makes me realize that the level is busted: the button wasn't linked to its intended target Fail The intended solution was to use the helmet to guide the yellow tank onto the button, and drop the hook in front of it to keep the tank in place.
Otherwise, the track section was mostly filler, could definitely have been better. The bleeth section is indeed bland, especially compared to Josh's amazing concept.

I'll be looking forward to the next contest.