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Thread: The End
Post: The End
I'm glad I was able to playtest C1059-2.dat for you.
Unfortunately, I don't stop by CC Zone as much as I used to, otherwise I would have responded sooner. I've found that even though I haven't been... |
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Cyberdog |
Blog Station
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5 |
4,630 |
17-Feb-2017, 4:35 AM |
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Thread: Kangaroo Pack - Discussion
Post: Kangaroo Pack - Discussion
Quote:
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#20 (Control Machine): The obvious comparison here is Warehouse II. It seems like this level was built to provide some of the same challenge (and at least for me, it was quite challenging) ... |
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Cyberdog |
CCLP Discussions
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17 |
11,949 |
03-Oct-2016, 12:18 AM |
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Thread: CCLP4: Voting and Community Nominations!
Post: CCLP4: Voting and Community Nominations!
A few more nominations
Ida3
#9 - Various
#32 - Save the Bug!
#39 - Mini Challenges
Ida4
#8 - Round and Round the Garden
#13 - Skate Park
#23 - Frog
DanielB-CCLP4
#15 - Popwall
#42 - Smokesc... |
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Cyberdog |
Announcements
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66 |
49,247 |
14-Sep-2016, 1:44 PM |
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Thread: CCLP4: Voting and Community Nominations!
Post: CCLP4: Voting and Community Nominations!
Here's a few more nominations.
Cybersmack
#1 - Beehive
#13 - Campaign
#16 - Seeing Red
#27 - Sunken Treasure
#31 - Hotbox
AndrewR1
#7 - Forcing
#8 - Forcing II
#10 - Finding
#18 - Mixing
#... |
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Cyberdog |
Announcements
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66 |
49,247 |
05-Aug-2016, 3:02 AM |
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Thread: CCLP4: Voting and Community Nominations!
Post: CCLP4: Voting and Community Nominations!
A few more nominations
CCLP4 Subs Syzygy
#34 - Flyers
#51 - Argyle Tartan
#60 - CPU
#62 - Scrambled Data
#65 - Zodiac 3
#90 - Block Tracking
#99 - Merry-Go-Round II
BowmanCCLP4
#3 - Labyrint... |
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Cyberdog |
Announcements
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66 |
49,247 |
13-Jul-2016, 3:07 AM |
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Thread: CCLP4: Voting and Community Nominations!
Post: CCLP4: Voting and Community Nominations!
Here are a few more nominations.
TomB1
#32 - Blue Diamond
#47 - Ice Blocks
#51 - Island Hopping
#64 - World Border
#66 - Block House
ZK4 submissions
#29 - Falling Short
#36 - Pink and Blue
#... |
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Cyberdog |
Announcements
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66 |
49,247 |
09-Jul-2016, 2:52 AM |
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Thread: CCLP4: Voting and Community Nominations!
Post: CCLP4: Voting and Community Nominations!
Here are a few nominations.
C1059-CCLP4
#8 - Block Parking
#13 - Chainloader
#15 - Collapsing Elevator Shafts
#20 - Decisions
#21 - Exit Smiling
#24 - Flooded Warehouse
#43 - Open Your Sokoban... |
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Cyberdog |
Announcements
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66 |
49,247 |
06-Jul-2016, 2:47 AM |
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Thread: CCLP4 Submissions officially closed!
Post: CCLP4 Submissions officially closed!
I fixed the levels that were marked as unequal or busted on the speadsheet.
-Level 1: Added gravel to (16, 18) to fix bust
-Level 3: Fixed exit area to prevent block slapping onto trap button at (9,... |
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Cyberdog |
Announcements
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14 |
12,801 |
12-Jun-2016, 4:14 AM |
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Thread: December 2015 Create Competition - First Impressions
Post: December 2015 Create Competition - First Impressio...
The visual impact of a level's first few seconds of play can have a big effect on the overall experience of playing through the level, and monster movements can greatly add to that visual impact. A qu... |
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Cyberdog |
Competitions
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14 |
11,661 |
29-Dec-2015, 4:46 AM |
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Thread: Zzt
Post: Zzt
File category: CC1 Levelsets
This is a CC1 levelset with 61 levels, all of which are solvable in MS, and should be Lynx compatible (except the last level). I would like these levels to be considered... |
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Cyberdog |
CC1 Level Packs
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0 |
2,957 |
18-Oct-2015, 10:05 PM |
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Thread: C1059-2 (CC1)
Post: C1059-2 (CC1)
As the playtester of this set, I recommend playing it. I enjoyed playtesting it and it has a lot of good levels. I hope some of them can make it into CCLP4. |
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Cyberdog |
Under Construction
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13 |
10,901 |
10-Sep-2015, 4:14 AM |
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Thread: May 2015 Mini Challenge - funfair0 puzzles
Post: May 2015 Mini Challenge - funfair0 puzzles
So far, I have 1, 3, 5, 11, 14, 15, and 21 beaten. I haven't beaten much of the set yet, but I like the levels. I particularly like the wide variety of pop-up wall levels, and it's quite a challenge t... |
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Cyberdog |
Competitions
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13 |
10,459 |
29-May-2015, 3:51 AM |
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Thread: Chip01.mid or Chip02.mid?
Post: Chip01.mid or Chip02.mid?
I like both, but I generally prefer chip01.mid, although to an extent, it depends on the level. For instance, I've always thought that chip02.mid fits very well with TORTURECHAMBER but I would have pr... |
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Cyberdog |
General Discussion
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6 |
5,915 |
24-Apr-2015, 2:42 AM |
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Thread: March 2015 Create Competition - Rulings
Post: March 2015 Create Competition - Rulings
Thank you for your feedback on my Lynx level. :slight_smile: |
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Cyberdog |
Competitions
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22 |
16,667 |
04-Apr-2015, 2:12 AM |
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Thread: IHNN's levels feedback/discussion (New inside: TradingPlaces, a collab with Josh!)
Post: IHNN's levels feedback/discussion (New inside: IHN...
I've been skipping around the set, but I like the levels I've played so far. 118 is my favorite so far, and I love the title. I like the concept of level 131, although my luck wasn't that good so it t... |
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Cyberdog |
Level Discussion
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96 |
90,558 |
08-Mar-2015, 8:54 PM |
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Thread: Hurt and Heal: CCLP3
Post: Hurt and Heal: CCLP3
Blazes [13] -2
Pocket Puzzle [3]
Water Trap [21]
Rotation [23] +1 |
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Cyberdog |
Games and Trivia
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1,336 |
700,160 |
05-Mar-2015, 4:39 AM |
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Thread: CCLP2 in MS
Post: CCLP2 in MS
I have completed every level in CCLP2. I just uploaded the tws file for it in the uploads section. Here is a link to the file.
CCLP2 in MS (https://cczone.invisionzone.com/index.php?/files/file/444-c... |
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Cyberdog |
Awards
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1 |
1,979 |
03-Mar-2015, 3:21 AM |
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Thread: CCLP2 in MS
Post: CCLP2 in MS
File category: TWS Files
This tws file is my proof that I beat CCLP2 in the MS ruleset. All levels have been solved. |
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Cyberdog |
Tile World Save Files
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0 |
1,368 |
03-Mar-2015, 3:14 AM |
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Thread: February 2015 Create Competition - Walls of CCLP2
Post: February 2015 Create Competition - Walls of CCLP2
I sent in mine. It's based on level 89, The Ghetto Defender. |
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Cyberdog |
Competitions
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17 |
13,743 |
28-Feb-2015, 11:37 PM |
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Thread: Cybersmack I
Post: Cybersmack I
These are some nice designs, especially the one with the teleports and tanks. That one looks like it will be a tough puzzle.
Another suggestion for the second level would be to remove the gravel and... |
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Cyberdog |
Under Construction
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6 |
6,408 |
28-Feb-2015, 11:36 PM |