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    Thread: Feedback thread gm5
Post: Feedback thread gm5

Ugh, I'm super slow with my feedback, sorry :slight_frown:. Here's what I thought of some of the new levels: 27 RESTRICIONS As I said before, really cool level where it first seems like you're being...
Pulluxx Level Discussion 32 21,631 17-Oct-2015, 4:29 PM
    Thread: Feedback thread gm5
Post: Feedback thread gm5

Nice with a new update! I'm downloading it now :wink:
Pulluxx Level Discussion 32 21,631 11-Sep-2015, 3:52 AM
    Thread: Stupid deaths.
Post: Stupid deaths.

Quote: -- NOOOOOOO!!!! -- Aw man, that's rough.
Pulluxx General Discussion 533 318,166 04-Sep-2015, 3:16 AM
    Thread: EricS-CC2 discussion
Post: EricS-CC2 discussion

I haven't gotten far on the set, but I gotta say, I really like the opening puzzle to Task at Hand :slight_smile:
Pulluxx Level Discussion 7 6,126 19-Aug-2015, 6:12 PM
    Thread: Pulluxx's Levelset Feedback Thread (CC2)
Post: Pulluxx's Levelset Feedback Thread (CC2)

Added 5 new levels. Also fixed a bust in Hamster Wheel (thanks _H_!) and tried to make Something's Afoot easier to figure out.
Pulluxx Level Discussion 17 12,846 19-Aug-2015, 5:32 PM
    Thread: Pulluxx's Levelset Feedback Thread (CC2)
Post: Pulluxx's Levelset Feedback Thread (CC2)

Thanks again _H_! It's very much appreciated :slight_smile:(I really need to get on that Hamster Wheel bust, it's just more fun making new levels :wink:) 15 CAKE EATER Both very valid points. Before...
Pulluxx Level Discussion 17 12,846 04-Aug-2015, 4:03 PM
    Thread: Pulluxx's Levelset Feedback Thread (CC2)
Post: Pulluxx's Levelset Feedback Thread (CC2)

Updated the set with 5 new levels, some more experimental in nature.
Pulluxx Level Discussion 17 12,846 03-Aug-2015, 4:13 PM
    Thread: bug in editor?
Post: bug in editor?

Quote: -- I encountered similar problems. After I did some testing, I came to the conclusion, that after pressing a key for more than 4.2 seconds, the replay does not preserve the information of ...
Pulluxx Chip's Challenge 2 37 27,575 03-Aug-2015, 3:42 PM
    Thread: bug in editor?
Post: bug in editor?

I thought I'd ask another question here: Has anyone else had problems with recording replays where the recorded player acts as if the dimensions of the level is smaller than they really are? In my pla...
Pulluxx Chip's Challenge 2 37 27,575 03-Aug-2015, 3:56 AM
    Thread: Feedback thread gm5
Post: Feedback thread gm5

I think it's the fact that the first hint has 'either' in it I naturally assumed that the suggestions separated with commas was the multiple options the 'either' referred to, as in: Either step on sw...
Pulluxx Level Discussion 32 21,631 03-Aug-2015, 3:43 AM
    Thread: Flareon1 feedback & discussion thread
Post: Flareon1 feedback & discussion thread

Quote: -- Also apparently the c2h messed up again and now repeats levels 29 & 30 in the "Select Level" list for levels 31 & 32. :clapping: Again this does not affect gameplay and I do not know how to...
Pulluxx Level Discussion 58 38,382 02-Aug-2015, 3:40 AM
    Thread: Feedback thread gm5
Post: Feedback thread gm5

I've played through version number 1.3.0 (and some levels I missed before), here's my feedback: 15 RIVER I really like these levels as companion pieces to the longer levels: levels with not many var...
Pulluxx Level Discussion 32 21,631 01-Aug-2015, 4:11 PM
    Thread: Joshua Bone's level design feedback thread thingy
Post: Joshua Bone's level design feedback thread thingy

Part two of my review :slight_smile: 13 GREAT TRAIN ROBBERY Haven't beaten it yet, but it's a really clever level. 14 TELEBLAST This level is really cool! I just wish I could wrap my head around h...
Pulluxx Level Discussion 38 26,038 25-Jul-2015, 4:16 PM
    Thread: Pulluxx's Levelset Feedback Thread (CC2)
Post: Pulluxx's Levelset Feedback Thread (CC2)

I've fixed a bit on Hamster Wheel. I put a thin wall around the fireball track as to limit the chances of analysis paralysis. I also did a very minor tweak for Greed as well. I've also added 5 new lev...
Pulluxx Level Discussion 17 12,846 22-Jul-2015, 6:07 PM
    Thread: Pulluxx's Levelset Feedback Thread (CC2)
Post: Pulluxx's Levelset Feedback Thread (CC2)

Thanks a lot again H! Your feedback is invaluable in letting me know about the flaws in my designs and the player experience. I think my next improvement should be making levels where you don't have t...
Pulluxx Level Discussion 17 12,846 21-Jul-2015, 7:06 AM
    Thread: J.B.'s CC2 Levelset Feedback Thread ("Centennium II" Under Construction!)
Post: J.B.'s CC2 Levelset Feedback Thread ("Centennium I...

I've played through quite a bit of your set, I'm enjoying it so far. Your levels are very elegantly designed and straight forward, this makes playing through them a breeze. I seldom feel like the solu...
Pulluxx Level Discussion 11 8,778 13-Jul-2015, 4:45 PM
    Thread: Pulluxx's Levelset Feedback Thread (CC2)
Post: Pulluxx's Levelset Feedback Thread (CC2)

I've updated the set with five more levels :slight_smile: Quote: -- For the end, if the exit with the teeth is moved two blocks to the right, it's enough to have a peek at the edge of the screen ...
Pulluxx Level Discussion 17 12,846 12-Jul-2015, 7:24 PM
    Thread: Feedback thread gm5
Post: Feedback thread gm5

Holy snarky narrator Batman! :stuck_out_tongue: Here's the continuation of my review: 06 MAZE This is a level in which you feel accomplished after beating it due to the grand size. I liked that ther...
Pulluxx Level Discussion 32 21,631 12-Jul-2015, 4:39 AM
    Thread: Stupid deaths.
Post: Stupid deaths.

http://i.imgur.com/z2gtHJ2.png :fail: ... I really wanted those flippers.
Pulluxx General Discussion 533 318,166 06-Jul-2015, 4:12 PM
    Thread: Joshua Bone's level design feedback thread thingy
Post: Joshua Bone's level design feedback thread thingy

I downloaded this set some time ago, but it's taken me a long time to get you some feedback, since many of your levels are harder than a bulletproof vest wrapped around a steel pole :wink: . This is n...
Pulluxx Level Discussion 38 26,038 06-Jul-2015, 3:13 PM