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    Thread: The Unity Project, Phase One
Post: The Unity Project, Phase One

Will this project have a dedicated Discord server? Adding a channel in CCZone Discord might work better though.
BlazingApollo Blog Station 4 4,425 17-Jun-2019, 8:20 PM
    Thread: GAP1
Post: GAP1

what ... I can't believe another solution exists. Interestingly, it's even more tricky to pull off than the intended solution, but still requires the same bug-jamming (therefore the same required pro...
BlazingApollo Level Discussion 7 6,469 26-Mar-2019, 7:36 PM
    Thread: GAP1
Post: GAP1

Solution to Carousel. Spoilers, obviously :stuck_out_tongue: https://streamable.com/buz2e (https://streamable.com/buz2e) (wow, 4 years have passed)
BlazingApollo Level Discussion 7 6,469 26-Mar-2019, 1:59 AM
    Thread: The truth about CCLP1
Post: The truth about CCLP1

Did the rigged votes make it into the final score?
BlazingApollo Blog Station 2 3,474 26-Feb-2018, 11:33 AM
    Thread: CCLP4 Submissions officially closed!
Post: CCLP4 Submissions officially closed!

GAP_CCLP4 finally updated after procrastinating for months. I might be missing something, though. Fixed compatibility problem: #3 Fixed busted levels: #6 #9 #10 Slight positioning to make the map ...
BlazingApollo Announcements 14 12,575 15-Jun-2016, 11:02 AM
    Thread: CCLP4 Submissions officially closed!
Post: CCLP4 Submissions officially closed!

To the tester who found bust on my levels; can you explain in more detail how do you do this "time toggle button presses" in Step Aside Further (GAP_CCLP4 #10), because I can't seem to figure it out t...
BlazingApollo Announcements 14 12,575 31-Mar-2016, 8:15 AM
    Thread: The time has come! (CCLP4 levelset submissions officially open!)
Post: The time has come! (CCLP4 levelset submissions off...

For CCLP4 purpose, I have uploaded the levels that were edited to be both MS and Lynx compatible (most of my levels are for Lynx). If there's any error, maybe I overlooked them. At any rate, this shou...
BlazingApollo Announcements 52 38,437 29-Feb-2016, 11:20 AM
    Thread: GAP_CCLP4
Post: GAP_CCLP4

File category: CC1 Levelsets I made few things: - Step Aside - Fire Factory - Glacier Islands - Newbie Zone - Nailed It - Turning Tables - Floor Holes - Swift Motion - Black Planet - Step A...
BlazingApollo CC1 Level Packs 0 2,512 29-Feb-2016, 11:14 AM
    Thread: Special/Analog/Sequel Levels in CCLP4
Post: Special/Analog/Sequel Levels in CCLP4

Slightly different from "Levels you want to see in CCLP4", this topic will discuss what are your hopes for the special levels in CCLP4. By special levels, I mean something like level 34 (Cypher levels...
BlazingApollo CCLP Discussions 3 3,844 22-Nov-2015, 8:52 AM
    Thread: The first custom set you played
Post: The first custom set you played

Quote: -- MikeL2.dat -- Quote: -- MikeL2.dat -- Make that three.
BlazingApollo Level Discussion 21 14,373 29-Jun-2014, 8:50 AM
    Thread: Ultimate Chip 2: (Released!)
Post: Ultimate Chip 2: (Released!)

Quote: -- As for my opinion on levels that should be played, #135 (Storage Facility) is one of my favorites, and #96 (A Boy and His Blob) has a concept I don't think I've ever seen before. I also ha...
BlazingApollo Under Construction 13 9,821 26-Apr-2014, 1:55 AM
    Thread: Ultimate Chip 2: (Released!)
Post: Ultimate Chip 2: (Released!)

I promised to give a review to this set. Sorry for waiting too long IHNN :stuck_out_tongue: There are 149 levels in here. What I like from this set that it has some pretty good-looking ones! The puzz...
BlazingApollo Under Construction 13 9,821 24-Apr-2014, 4:17 AM
    Thread: GAP1
Post: GAP1

Download it by clicking here! (https://cczone.invisionzone.com/index.php?/files/file/394-gap1/) --> GAP1 (http://www.youtube.com/watch?v=dQw4w9WgXcQ) https://cczone.invisionzone.com/uploads/gallery/...
BlazingApollo Level Discussion 7 6,469 24-Apr-2014, 3:47 AM
    Thread: GAP1
Post: GAP1

File category: CC1 Levelsets A set for Lynx ruleset. It has 30 levels. It has shenanigans. A lot of Lynx shenanigans. --- Thanks for bobdabaron for playing my levelset and finding out errors! La...
BlazingApollo CC1 Level Packs 0 2,510 24-Apr-2014, 3:45 AM
    Thread: thonk
Post: thonk

thonkong
BlazingApollo Comics and Memes 0 2,018 24-Apr-2014, 2:47 AM
    Thread: CCLP1 Release
Post: CCLP1 Release

I have found the meaning of life because of this levelset :slight_smile:
BlazingApollo Announcements 5 6,233 29-Mar-2014, 12:17 AM
    Thread: Question
Post: Question

Maybe we should have a special levelset suitable for that :wink:
BlazingApollo General Discussion 7 5,761 18-Mar-2014, 3:57 AM
    Thread: Hurt and Heal: Locations
Post: Hurt and Heal: Locations

City 17 [5] Highway 17 [10] Xen [13] The Outlands [17] White Forest [1] Ravenholm [9] Black Mesa [14] -2 Aperture Science Laboratories [7] +1
BlazingApollo Games and Trivia 1,013 537,476 10-Mar-2014, 10:31 AM
    Thread: Hurt and Heal: CCLP2
Post: Hurt and Heal: CCLP2

Icy Moat [11] Jungle [19] +1 Beware of the Teeth! [6] Hobgoblins and Chimera [8] Teh One Sensible Chip [15] -minustwo So Many Chips! [9]
BlazingApollo Games and Trivia 1,292 677,764 10-Mar-2014, 10:30 AM
    Thread: Hurt and Heal: Po100T
Post: Hurt and Heal: Po100T

#63 So lose... [0] -2 #66 Parallels [7] #67 Connect the Chips [9] #68 Monster Swapper [15] +1 #69 Gate Keeper [7]
BlazingApollo Games and Trivia 553 297,661 10-Mar-2014, 10:28 AM