Differences between Atari Lynx and CC2 engines
#21
Well if I HAD a cool thousand to spend on a handheld (and any clue how compile tileworld) I might be tempted. Pretty awesome though.

If I had any time I suppose I could read through the tileworld source code, but I tried this before and just got super-confuzzled. And I'm older now so the synapses are even slower.

It would be awesome (and probably will never happen) if you could just have a table with object type, movable, pushable, interaction rules, etc. Maybe next life I will come back in 1992 and start working on it.
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan
Reply
#22
They actually go for about $300, and you wouldn't have to compile it as it's released on the openpandora repo.

Totally not worth it just for Chip's Challenge though Tongue
My MSCC tileset: Felix Challenge My CC2 tileset

[Image: nlaNSog.png] [Image: wldHYRt.png]
Reply


Forum Jump:


Users browsing this thread: 6 Guest(s)