Pointless CC Trivia Thread - Printable Version +- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club) +-- Forum: Chip's Challenge (https://forum.bitbusters.club/forum-4.html) +--- Forum: General Discussion (https://forum.bitbusters.club/forum-13.html) +--- Thread: Pointless CC Trivia Thread (/thread-2057.html) |
Pointless CC Trivia Thread - quiznos00 - 20-May-2017 Almost half (71) of CC1 level titles are just one word. Pointless CC Trivia Thread - mmoraleta - 20-May-2017 Thanks to level 145 in CC1 is the only lowercase title in the original set Pointless CC Trivia Thread - random 8 - 22-May-2017 [5/20/2017 9:46:03 PM] Jeffrey (IHNN): Every level is linear [5/20/2017 9:46:14 PM] Jeffrey (IHNN): You start at the start, do stuff, and end in an exit Pointless CC Trivia Thread - Flareon350 - 22-May-2017 Quote:Their will be 149 levels in CCLP4. I can confirm that this is true. Pointless CC Trivia Thread - quiznos00 - 31-May-2017 20% of CCLP1's ice skates are contained within level 147, Thief, You've Taken All That Was Me. (I did not make this up) Pointless CC Trivia Thread - random 8 - 18-Jul-2017 If every level in a CCLP is timed and has a bold time of 999, the Melinda score would be 7,076,010 (500*(149*150/2) + 999*10*149). Pointless CC Trivia Thread - James - 15-Sep-2017 Levels that start with the letter D by level pack: CC1: 6 CCLP1: 6 CCLP2: 6 CCLP3: 6 CCLP4 :...............7 (CC2: 13) Pointless CC Trivia Thread - Ihavenoname248 - 15-Sep-2017 Quote:CCLP4 :...............7(If we hadn't renamed How I Learned to Stop Bombing and Love the Worry to Detonation Station it'd have been 6 as well) Pointless CC Trivia Thread - Flareon350 - 15-Sep-2017 In defense to that level, I wanted the original title still Pointless CC Trivia Thread - 1033Forest - 27-Sep-2017 In MSCC, if run in Windows 3.1, there is a way to find out what MIDI plays on a certain level number. Divide the number by 3, and see what's left behind If nothing is left behind (whole number): CHIP01 If 1 is left behind (ends with decimal .333): CHIP02 If 2 is left behind (ends with decimal .667): canyon.mid Example: 131 / 3 = 43.667, so canyon.mid will play in level 131 if you customized the game to add more MIDIs, look in the entpack.ini file in your Windows directory, then divide by the number of MIDIs you have. The remainder/number left behind will be the number of the MIDI file on that list that will play in that level. |