Entertainment Pack - Discussion - Printable Version +- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club) +-- Forum: Chip's Challenge (https://forum.bitbusters.club/forum-4.html) +--- Forum: CCLP Discussions (https://forum.bitbusters.club/forum-15.html) +--- Thread: Entertainment Pack - Discussion (/thread-1776.html) Pages:
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Entertainment Pack - Discussion - random 8 - 08-Nov-2013 You just have to be more precise with your button press. In Lynx, tanks only reverse when they are fully in a tile. If a tank is transitioning between tiles (or sliding), it will not be affected by any blue button presses. Entertainment Pack - Discussion - chipster1059 - 09-Nov-2013 Quote:You just have to be more precise with your button press. In Lynx, tanks only reverse when they are fully in a tile. If a tank is transitioning between tiles (or sliding), it will not be affected by any blue button presses.Thank you! These tips were really helpful. Entertainment Pack - Discussion - mobius - 09-Nov-2013 there are many differences like these between MS and Lynx (example: you can't stand on a water tile if a monster goes into it (to die) even with flippers) so feel free to ask here, if you find something else unusual like this. (should I be saying that?) on that note; I don't recall seeing a thread with a list of technical game mechanics like these outlined around here. That would be helpful Entertainment Pack - Discussion - jblewis - 11-Nov-2013 A fairly thorough list exists here: http://www.pillowpc2001.net/cclp3/Lynx/ |