Testing CCLP1 levels on I-phone? - Printable Version +- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club) +-- Forum: Chip's Challenge (https://forum.bitbusters.club/forum-4.html) +--- Forum: Programs and Editors (https://forum.bitbusters.club/forum-16.html) +--- Thread: Testing CCLP1 levels on I-phone? (/thread-1903.html) Pages:
1
2
|
Testing CCLP1 levels on I-phone? - budugoo - 30-May-2013 Interesting - I played Will's World some time ago, but deleted it because the emulation is not so great and many levels are busted (because it is neither MS nor Lynx, but a weird mixture of both)... Hopefully the programmers will do something about it! Testing CCLP1 levels on I-phone? - jblewis - 30-May-2013 Ida, I'm going to present a list of voting rules and guidelines when voting begins, a couple of which are: - Don't worry about time limits because we'll be ensuring that each level in the final product has adequate time, unless there's a really compelling reason to keep the amount low, and/or the level is obviously designed to be played with a low time limit. If either or both of the latter two is the case, you should rate the level taking the low time limit into account. - For optimizers: please don't worry about levels with a heavy amount of luck required for a bold solution. Levels that involve a Blobnet-scale chance of reaching the exit with the highest possible time will most likely be untimed, though levels that involve randomness (such as Jumping Swarm) will most likely be kept timed, all other factors notwithstanding. Testing CCLP1 levels on I-phone? - Alicaff - 24-Jul-2013 Quote:Yes I got that, the problem is how to get the URL to the clipboard in the first place.Hi, I don't know if you got the answer to question, but to copy the URL, you press and hold the file name and a menu will come up, press copy, then from wills world, you press and hold where you enter the URL and press paste. Hope this helps. |