Suggestions for Super Tile World! - Printable Version +- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club) +-- Forum: Chip's Challenge (https://forum.bitbusters.club/forum-4.html) +--- Forum: Programs and Editors (https://forum.bitbusters.club/forum-16.html) +--- Thread: Suggestions for Super Tile World! (/thread-2445.html) |
Suggestions for Super Tile World! - AdrenalinDragon - 13-Jan-2012 There should also be support for Mp3 music on specific levels so that it matches the theme of the levels. Suggestions for Super Tile World! - jblewis - 14-Jan-2012 I believe "monster-specific" tiles were somewhat included in CC2 with the special walls that only ghosts could go through. Suggestions for Super Tile World! - BitBuster - 15-Jan-2012 2-player-mode wouldn't necessarily entail the players working in harmony; levels could be designed in which the players had to race each other to get to the exit (and maybe you could even pull nasty surprises by "cooking" the level for the other player; you know, taking more chips than you need, etc). I like the key counter idea (maybe if there were easy/medium/hard OR beginner/advanced settings this could be taken into account?). But yes, skins and an easy way to toggle between Lynx and MS (and NO .dac files!) would probably be the things to look forward to the most. Suggestions for Super Tile World! - Lessinath - 14-Apr-2012 A clone machine that can be switched between cloning two types of monsters like a toggle door. You can do this already with single-direction cloners, but it takes up 5 tiles you may not have space for. Suggestions for Super Tile World! - Michael - 14-Apr-2012 how about a universal cloner? one that changes monsters to the last normal cloner used Suggestions for Super Tile World! - Lessinath - 14-Apr-2012 As long as you make sure it can only clone forwards I can go with that. No blobs spewing out the back, please. Suggestions for Super Tile World! - Michael - 14-Apr-2012 Quote:As long as you make sure it can only clone forwards I can go with that. No blobs spewing out the back, please.why not out the back? Suggestions for Super Tile World! - Lessinath - 14-Apr-2012 Makes it too easy to accidentally bust / screw a level. .... How about no limit on trap/clone connections? Suggestions for Super Tile World! - IceyLava108 - 14-Apr-2012 Quote:Contact pieguy - he's given some thought to it. sounds good Suggestions for Super Tile World! - micronexer97 - 15-Apr-2012 Playing a level in 32x32. End of. |