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RE: Piccoflute's Scores - Piccoflute - 21-May-2021

Oh oops, also bold on Miss Direction. Sorry for the double post.

CC1 Steam
118: 61580 | 258 (MISS DIRECTION)


RE: Piccoflute's Scores - Piccoflute - 22-May-2021

What the heck, I'll submit the rest of the scores I talked about yesterday. Glut put me over the edge for the 100 seconds I was aiming for (also only bold on the list). Sharpeye, ask and you shall receive. :-p

Steam CC1

25: 16710 | 421 (BLINK)
30: 19270 | 427 (MISHMESH)
32: 19640 | 364 (SCAVENGER HUNT)
39: 19670 | 17 (GLUT) b
54: 30200 | 320 (GRAIL)
67: 38480 | 498 (CHIPMINE)
68: 38480 | 448 (EENY MINY MOE)
113: 60660 | 416 (OPEN QUESTION)


RE: Piccoflute's Scores - Piccoflute - 30-May-2021

I started the LPs. I'm enjoying them so far! Here are a bunch of initial scores, with a couple bolds mixed in the beginning IIRC.

CCLP1 MS

#1 (Key Pyramid): 168
#2 (Slip and Slide): 179
#3 (Present Company): 181
#4 (Block Party): 199
#5 (Facades): 232
#6 (When Insects Attack): 184
#7 (Under Pressure): 181
#8 (Switcheroo): 229
#9 (Swept Away): 223
#10 (Graduation): 308
#11 (Basketball): 224
#12 (Leave No Stone Unturned): 259
#13 (The Monster Cages): 255
#14 (Wedges): 191
#15 (Twister): 296
#16 (Tetragons): 260
#17 (Tiny): [988]
#18 (Square Dancing): 228
#19 (Feel the Static): 326
#20 (Chip Suey): 332
#21 (Generic Ice Level): 168
#22 (Repair the Maze): 300
#23 (Circles): 224
#24 (Chip's Checkers): 247
#25 (Mind Lock): 139
#26 (Trafalgar Square): 146
#27 (Teleport Depot): 252
#28 (The Last Starfighter): 246
#29 (Sky High or Deep Down): 274
#30 (Button Brigade): 210
#31 (Quincunx): 126
#32 (Nitroglycerin): 233
#33 (Spitting Image): [925]
#34 (Just a Bunch of Letters): 268
#35 (Mystery Wall): 365
#36 (Rhombus): 194
#37 (Habitat): 266
#38 (Heat Conductor): 333
#39 (Dig and Dig): 202
#40 (Sea Side): [813]


CCLP1 Lynx

#1 (Key Pyramid): 168
#2 (Slip and Slide): 178
#3 (Present Company): 180
#4 (Block Party): 193
#5 (Facades): 232
#6 (When Insects Attack): 184
#7 (Under Pressure): 176
#8 (Switcheroo): 227
#9 (Swept Away): 222
#10 (Graduation): 302
#11 (Basketball): 219
#12 (Leave No Stone Unturned): 260
#13 (The Monster Cages): 251
#14 (Wedges): 181
#15 (Twister): 292
#16 (Tetragons): 253
#17 (Tiny): [987]
#18 (Square Dancing): 241
#19 (Feel the Static): 329
#20 (Chip Suey): 278
#21 (Generic Ice Level): 169
#22 (Repair the Maze): 300
#23 (Circles): 224
#24 (Chip's Checkers): 209
#25 (Mind Lock): 138
#26 (Trafalgar Square): 139
#27 (Teleport Depot): 251
#28 (The Last Starfighter): 239
#29 (Sky High or Deep Down): 281
#30 (Button Brigade): 210
#31 (Quincunx): 109
#32 (Nitroglycerin): 229
#33 (Spitting Image): [895]
#34 (Just a Bunch of Letters): 267
#35 (Mystery Wall): 349
#36 (Rhombus): 208
#37 (Habitat): 244
#38 (Heat Conductor): 353
#39 (Dig and Dig): 205
#40 (Sea Side): [890]

CCLP2 MS

#1 (A Fleeting Memory): 216
#2 (Naomi's Bug Collection): 230
#3 (Bea's Den): 77
#4 (Force World): 236
#5 (Suction Ride): 371
#6 (Fixing the Toggle Switch): 162
#7 (Slightly Mad): 244
#8 (Use the Fish): 277
#9 (Maze of One Way): 179
#10 (Who Needs a Flipper?): 361


CCLP2 Lynx

#1 (A Fleeting Memory): 239
#2 (Naomi's Bug Collection): 216
#3 (Bea's Den): 85
#4 (Force World): 233
#5 (Suction Ride): 363
#6 (Fixing the Toggle Switch): 161
#7 (Slightly Mad): 239
#8 (Use the Fish): 249
#9 (Maze of One Way): 173
#10 (Who Needs a Flipper?): 354


CCLP3 MS

#1 (Entrance Examination): 159
#2 (Snakes and Ladders): 309
#3 (A Walk in the Park): 300
#4 (Suction Solution): 230
#5 (Toggle Bust): 108
#6 (Thieves and Teleports): 83
#7 (Dancing Gliders): 138


CCLP3 Lynx

#1 (Entrance Examination): 155
#2 (Snakes and Ladders): 314
#3 (A Walk in the Park): 298
#4 (Suction Solution): 210
#5 (Toggle Bust): 47
#6 (Thieves and Teleports): 74
#7 (Dancing Gliders): 132


CCLP4 MS

#1 (Molecule): 151
#2 (Pixelated Fire): 235
#3 (Fossilized Snow): 197
#4 (Oasis): 175
#5 (Non-Dimensional Layer): 238
#6 (Proving Grounds): 271
#7 (In the Pool): 86
#8 (The Fourth Dimension ): 248
#9 (Pinball): 164
#10 (Stuck in Emerald): 63


CCLP4 Lynx

#1 (Molecule): 137
#2 (Pixelated Fire): 235
#3 (Fossilized Snow): 186
#4 (Oasis): 185
#5 (Non-Dimensional Layer): 206
#6 (Proving Grounds): 273
#7 (In the Pool): 82
#8 (The Fourth Dimension ): 241
#9 (Pinball): 169
#10 (Stuck in Emerald): 58


RE: Piccoflute's Scores - Piccoflute - 20-Jun-2021

Here are some levels I've worked on lately with success. There's one non-untimed bold in CC2 for you Sharpeye.

CC1 Steam

22: 259 | 13590 (FORCED ENTRY)
23: 312 | 14620 (BLOBNET)
24: 407 | 16070 (OORTO GELD)
28: 211 | 16110 (PING PONG)
29: 274 | 17240 (ARCTICFLOW)
110: 255 | 57550 (CHILLER)
113: 438 | 60880 (OPEN QUESTION)
137: 378 | 72280 (GOLDKEY)
146: 630 | 79300 (CAKE WALK)


CC2 Steam

61: 95 | 32390 (FEEDING TIME) b
62: 28 | 31280 (GRAB BAG)

CC2LP1 Steam

116: 237 | 60982 (Snail Simulator 2019)
117: 357 | 62070 (Get Your Hands Dirty)
118: 5 | 59170 (Phantoms)
121: 339 | 63890 (Permutation)
122: 314 | 64200 (Pushing Pull Doors)
123: 403 | 66120 (Bar)
126: 279 | 65790 (Be Optimal or Be Dead)
139: 0 | 69500 (Reverse Osmosis)
159: 0 | 79500 (Cut the Ice)


RE: Piccoflute's Scores - Piccoflute - 04-Jul-2021

Here's what I've worked on and played recently. It's a lot more first time casual scores with a few decent and semi-optimized scores, and 2 bolds in there that I know of. The first reported score is a birthday present of sorts to Sharpeye.

CC1 MS:
#8 (LESSON 8): 96 b

CCLP1 MS:
#41 (Descending Ceiling): 156
#42 (Mughfe): 392
#43 (Gears): 206
#44 (Frozen Labyrinth): 307
#45 (Who's the Boss?): 275
#46 (Sapphire Cavern): 266
#47 (Bombs Away): [895]
#48 (Sundance): 145


CCLP1 Lynx:
#41 (Descending Ceiling): 159
#42 (Mughfe): 370
#43 (Gears): 206
#44 (Frozen Labyrinth): 308
#45 (Who's the Boss?): 270
#46 (Sapphire Cavern): 260
#47 (Bombs Away): [907]
#48 (Sundance): 159
#49 (49 Cell): 261
#50 (The Grass Is Greener on the Other Side): 164
#51 (H2O Below 273 K): 123
#52 (The Bone): 280
#53 (Start at the End): 356
#54 (Mini Pyramid): 220
#55 (The Chambers): 317
#56 (Connect the Chips): [946]
#57 (Key Farming): 280
#58 (Corral): 265
#59 (Asterisk): [929]
#61 (Highways): 290
#62 (Design Swap): 221
#63 (New Block in Town): 166
#64 (Chip Kart 64): 28
#65 (Squared in a Circle): 335
#66 (Klausswergner): 259
#67 (Booster Shots): 135
#68 (Flames and Ashes): [616]
#69 (Double Diversion): 247
#70 (Juxtaposition): 234


CCLP2 Lynx:
#11 (Deconstruction): 273

CC1 Steam:
62: 282 | 33820 (SLO MO) b
64: 482 | 36820 (SPOOKS)
76: 348 | 41480 (FOUR PLEX)


CC2LP1 Steam:
162: 539 | 86960 (Ode to a Tank Crossing the Road)
163: 261 | 84110 (Boot Warehouse)


RE: Piccoflute's Scores - Piccoflute - 21-Jul-2021

No Ping Pong this time, nor CC1 bolds (but plentiful easy CC2 bolds), but here's what I've been playing lately. I promise, no cramming tonight happened. I beat those 6 seconds by a small landslide, no help needed (this time). ;)

CC1 Steam
22: 279 | 13790 (FORCED ENTRY)
23: 336 | 14860 (BLOBNET)
37: 556 | 24060 (SEEING STARS)
41: 164 | 22140 (I.C. YOU)
43: 117 | 22670 (LOCK BLOCK)
44: 125 | 23250 (REFRACTION)
46: 199 | 24990 (THREE DOORS)
86: 379 | 46790 (SUICIDE)


CC2 Steam
4: 15 | 2150 (ALL SHOOK UP)
5: 198 | 4550 (DOWN AND OUT)
6: 196 | 5447 (DOOR WAYS)
7: 191 | 9340 (TURTLE BLOCKS)
8: 166 | 5660 (SWIVELS)
10: 117 | 6170 (ALONE)
11: 19 | 6770 (TUMBLERS)
12: 145 | 7450 (FORCE PERIMETER)
13: 93 | 7520 (SEVEN UP)
15: 89 | 8390 (WATCH YOUR STEP)
16: 224 | 10240 (SEA TURTLES)
17: 228 | 10780 (FROZEN)
18: 91 | 9910 (NO TURNING BACK)
20: 96 | 10960 (COBBLER)
21: 219 | 12690 (EIGHT WAYS)
22: 242 | 14130 (MIND GAME)
23: 294 | 15440 (TRICKED YA!)
24: 79 | 12790 (JAY WALKER)
25: 253 | 17230 (TRIATHLON)
26: 206 | 15080 (CHAMBER BOMB)
27: 94 | 14440 (CLIMBING)
28: 175 | 16820 (SAPPER DO)
30: 86 | 15860 (INLAY)
31: 92 | 35210 (ICE DANCING)
32: 187 | 17870 (REVELATIONS)
33: 182 | 18320 (IDENTITY CRISIS)
34: 124 | 18240 (GLOBS)
35: 36 | 17860 (CHIPS?)
36: 93 | 18930 (SPRING MINES)
37: 153 | 20030 (HOTKEYS)
38: 88 | 19880 (QUICK TIME)
40: 14 | 20140 (QUICK TIME III)
41: 255 | 23050 (FREEZE FRAME)
42: 12 | 21200 (YOU MUST BE JOKING)
43: 116 | 22660 (RETICULATING SPLINES)
44: 296 | 29320 (SILO BOMBER)
45: 116 | 23660 (MIDDLE SCHOOL)


CC2LP1 Steam
155: 552 | 83020 (Number Field)

CCLP1 Lynx
#38 (Heat Conductor): 430
#60 (Guard): 226
#71 (Tree): 225
#72 (Breathing Room): 179
#73 (Occupied): 350
#74 (Traveler): 299
#75 (ToggleTank): 224
#77 (Shuttle Run): 5
#78 (Secret Passages): 526
#79 (Elevators): [955]
#80 (Flipside): 327
#81 (Colors for Extreme): [433]
#82 (Launch ): 84


RE: Piccoflute's Scores - Piccoflute - 16-Aug-2021

I haven't updated in a while. I've been starting to revisit CC2 lately. I hadn't played it since April last year, so I thought it was time to get some better scores and times. I'm having fun so far!  I think there are 2 bolds mixed in there.

CC2 Steam
44: 301 | 33170 (SILO BOMBER)
45: 119 | 23690 (MIDDLE SCHOOL)
46: 407 | 27070 (LONG LOST FRIEND)
47: 172 | 25220 (DESERT OASIS)
48: 282 | 26820 (TRIAL OF ELEMENTS)
49: 150 | 26000 (CAITLYN'S MAZE)
51: 178 | 27280 (MAZES)
52: 177 | 31960 (CONFUSION)
53: 14 | 26640 (QUICKCHIP)
54: 92 | 28860 (SAUCE FOR THE GOOSE)
55: 82 | 28320 (T-N-T TIME)
56: 178 | 30770 (QUICK THINKING)
57: 428 | 32780 (MONTY HAUL)
58: 69 | 37560 (GOLD RUSH)
59: 376 | 33260 (TRIAL AND ERROR?)
63: 160 | 33100 (DISCIPLE)
64: 125 | 33250 (PRACTICE)
65: 167 | 34170 (CHIP HIMSELF)
66: 25 | 33250 (ELECTRIC TRAP)
67: 225 | 35750 (GHOST TRAP)
68: 279 | 36790 (LIGHTS OUT)
69: 285 | 37350 (LOOKALIKE)
164: 4 | 82040 (CROSS-CIRCUIT)


CC2LP1 Steam
187: 0 | 93500 (Return Strategies)


RE: Piccoflute's Scores - Piccoflute - 01-Sep-2021

I finished my first run at optimizing the front half of CC2 finally! There are quite a few bolds and time bolds in here. Onto the back half!

70: 100 | 36000 (RAIL BOWLING)
72: 256 | 38880 (ON AND OFF)
73: 64 | 37140 (GHOST BRIDGE)
74: 85 | 37850 (MUSH)
75: 58 | 39110 (DRESS CODE)
76: 60 | 38600 (THAW)
77: 188 | 40380 (THE ROVER ROOM)
78: 25 | 39250 (STRICT PROCESS)
79: 179 | 42290 (ONION)
80: 148 | 42480 (CHIP PALACE)
81: 222 | 42720 (CAMPFIRES)
82: 40 | 41400 (AVALANCHE)
83: 219 | 43690 (DOUBLE DARE)
84: 271 | 46570 (OFF KEY)
85: 5 | 42550 (SCRAMBLED EGGS)
86: 35 | 43350 (TANK HELP)
87: 278 | 46452 (X MARKS THE SPOT)
88: 341 | 48130 (ESCAPE)
89: 16 | 44660 (CLOSET)
90: 80 | 45800 (EVIL TWIN)
92: 270 | 49910 (TRIPWIRES)
93: 22 | 46720 (APARTMENTS)
94: 280 | 50670 (DECISIONS)
95: 75 | 50360 (OUROBOROS)
97: 113 | 49630 (THINK FAST)
98: 225 | 51250 (SIBLING RIVALRY)
101: 127 | 51770 (TANK BLOCKER)


RE: Piccoflute's Scores - Piccoflute - 30-Sep-2021

I'm willing to break the feeds dry spell. This is what I was working on before I ghosted for 2 weeks. It's nothing extraordinary, but the scores are better than what I had before, with a few CC2 bolds in there.

CC2 Steam

102: 426 | 57150 (OBSTACLES)
103: 68 | 52180 (RUNWAY)
104: 273 | 54730 (PIECES OF EIGHT)
105: 115 | 53650 (ALL-IN-ONE)
106: 183 | 54830 (MAZE OF THE OBEYOR)
107: 38 | 53880 (WING AND A PRAYER)
108: 355 | 58550 (REPAER MIRG)
109: 124 | 59470 (SAY "CHEESE")
110: 242 | 57420 (FLEA MARKET)
111: 47 | 55970 (SDRAWKCAB)
112: 8 | 56080 (BOWL TO FREEDOM)
113: 78 | 57280 (TEETH ATTACK)
114: 62 | 58620 (IN THE LONG RUN)
116: 97 | 58970 (GHOSTBOMBS)
117: 133 | 59830 (ROOM #9)
119: 66 | 60160 (GHOST)
120: 88 | 60880 (FOURSOME)


CC1 Steam

15: 85 | 8350 (ELEMENTARY)
28: 230 | 16300 (PING PONG)
69: 218 | 36680 (BOUNCE CITY)
77: 476 | 43260 (INVINCIBLE CHAMPION)
85: 190 | 44400 (TELENET)
149: 950 | 84000 (SPECIAL)


RE: Piccoflute's Scores - Piccoflute - 15-Nov-2021

I'm still chugging along on my CC2 second pass. I finally beat Caverns for the first time (!!!), so I thought it was worth a score update post. I have one other level to beat in CC2 to beat it, Room to Breathe, but I think it'll be a while before I get there/attempt it again. I was inspired to play Tiny Island Reshuffled from CC2LP2 because of JSON Drewlo's livestream. Thanks for the inspiration Drew and thanks for a great challenge Jeffrey!

CC2 Steam

115: 440 | 61900 (DOUBLE TROUBLE)
118: 203 | 61030 (SHIP AHOY)
122: 715 | 68150 (FIRE AND ICE)
124: 4 | 62040 (YELLOW BRICK ROAD)
125: 42 | 62920 (WOLFPACK)
126: 19 | 63190 (ICE THREAT)
127: 222 | 65720 (BOMBER MAZE)
128: 185 | 65850 (WINTER IN THE MARSH)
129: 87 | 65370 (FIRING RANGE)
130: 92 | 66920 (NONSENSE)
131: 247 | 69750 (JETLINE)
132: 227 | 68270 (BREAKING IN)
133: 190 | 68400 (PANIC CHIP)
134: 81 | 67810 (RE:THINK)
135: 318 | 71320 (CLUELESS)
136: 379 | 71790 (BIG HOUSE)
137: 28 | 68780 (ON THE RUN)
138: 208 | 71080 (CONSTRUCTION ZONE)
139: 88 | 70380 (RE:THINK II)
140: 227 | 72270 (REBEL)
141: 639 | 76890 (LOGIC PRISON)
143: 224 | 73740 (CAVERNS)
145: 288 | 75380 (TURNING POINT)
151: 78 | 77280 (MINEFIELD)
158: 189 | 80890 (NO EASY TASK)
173: 353 | 90030 (CLEAR OUT)


CC2LP1 Steam
173: 372 | 90220 (Tiny Isle Reshuffled)