Suggestions for Super Tile World! - Printable Version +- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club) +-- Forum: Chip's Challenge (https://forum.bitbusters.club/forum-4.html) +--- Forum: Programs and Editors (https://forum.bitbusters.club/forum-16.html) +--- Thread: Suggestions for Super Tile World! (/thread-2445.html) |
Suggestions for Super Tile World! - Lessinath - 15-Apr-2012 Yes - larger maps to work with. Maybe 64x64 or 96x96. It doesn't mean you have to USE all of it. I know if I run into a 64x64 all chip level I'll just skip it. Suggestions for Super Tile World! - geodave - 03-Jun-2012 Had some more thoughts on this this morning: - More keys of course, specifically black, white, silver and bronze (since there's already a "GOLDKEY"),\. - A key thief that only takes one color key. - Hover boots, which makes you able to step over bombs, water and fire, but not ice or ffs. Also, PREVENTS you from picking up chips. - An invisibility cape, which makes teeth monsters think you are still where you last were before you got the cape. - A bomb squad suit, which allows you to destroy bombs without dying or using a block. - An asbestos suit, which makes you impervious to fireballs and fire, but also gives you cancer (!) [that is, if you step on the exit with it on, you die. - A rubber suit, which makes pink balls bounce off of you, but prevents you from going through the chip socket. - Land mines, which you can leave and will blow up certain monsters, especially tanks - SAND - More thin walls (NW, NS, ESW, etc.) - Fire blocks -- blocks that you can only push if you have an asbestos suit or fireboots. They melt ice (turn it into water) and turn water into sand - ghost suit, which allows you to walk through anything, but you can't interact with anything, so you can't pick up chips, push blocks or exit the level. - speed shoes, which make you run twice as fast as normal. - hazmat suit, which makes you impervious to blobs. Suggestions for Super Tile World! - ManipulatorGeneral - 05-Jun-2012 Quote:Had some more thoughts on this this morning: Suggestions for Super Tile World! - Michael - 05-Jun-2012 Quote:Had some more thoughts on this this morning:and an "escape artist" cape (to avoid traps) Suggestions for Super Tile World! - IceyLava108 - 05-Jun-2012 For anyone who plays Black Ops Zombies --- There should be a specific tile, or rather, multiple kinds of them, to hide under blocks, and three or five of them triggers an easter egg song? Maybe one per levelset? 3 or 4 or 5 stepped on or whatever triggers a song? How about that? It just shows you how much I play zombies.. Also, grids bigger than 31x31, co-op, and new tiles are my favorite suggestions that are not my own so far. Quote:Had some more thoughts on this this morning: I like these ideas too. Now it sounds like a third person shooter type of game without guns.. Quote:- An asbestos suit, which makes you impervious to fireballs and fire, but also gives you cancer (!) [that is, if you step on the exit with it on, you die lol? Suggestions for Super Tile World! - Flareon350 - 05-Jun-2012 Quote:Had some more thoughts on this this morning: I want there to be a PURPLE key! Key thief would be excellent too! I agree with all of these Suggestions for Super Tile World! - geodave - 06-Jun-2012 Purple? Well, we'll see. Michael and I discussed a monster like a pink ball or fireball that TURNS WHEN YOU PUSH A BUTTON. I'm thinking it would be a pink and yellow Butterfly, that turned left when you hit the yellow button, right when you hit pink. Otherwise it would just go forward like a tank. Also, what might be cool is a "label" tile. Or walls that change color. Suggestions for Super Tile World! - Bowman - 06-Jun-2012 How about "friendlies"? Monsters that you can interact with that don't hurt Chip? ?Bowman? Suggestions for Super Tile World! - Michael - 06-Jun-2012 Blocks you can carry around and put wherever you want? Suggestions for Super Tile World! - geodave - 06-Jun-2012 A friendly monster? What would that do? |