Piccoflute's Scores - Printable Version +- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club) +-- Forum: Chip's Challenge (https://forum.bitbusters.club/forum-4.html) +--- Forum: High Scores (https://forum.bitbusters.club/forum-20.html) +--- Thread: Piccoflute's Scores (/thread-2789.html) |
RE: Piccoflute's Scores - Piccoflute - 18-Dec-2021 I finally figured out A Helping Hand, Prism Prison, and Rage Rooms! Time away can make a big difference in fresh eyes. I believe I have a partial bold confirm on one of the CC2LP1 levels; if I'm correct, it would be my first partial confirm! CC2 Steam 142: 20 | 71200 (FISH AND CHIPS) 146: 28 | 73280 (BARRICADE BRIGADE) 147: 32 | 73820 (FACTORY) 151: 82 | 84310 (MINEFIELD) 152: 60 | 77470 (PATTERN BUFFERS) 167: 343 | 86930 (PREY) 171: 677 | 92270 (HAUNTED CASTLE) CC2LP1 Steam 1: 158 | 2080 (Island Beginnings) 2: 357 | 5720 (Wrong of Way) 3: 188 | 3440 (A Little Help) 4: 33 | 2330 (Cave Diving) 10: 340 | 8400 (Blocksmith) 12: 306 | 9060 (Spreading Like Wildfire) 31: 191 | 17530 (A Helping Hand) 38: 187 | 20870 (Prism Prison) 59: 65 | 30150 (Set in Motion) 62: 451 | 35510 (Sosie) 63: 416 | 35780 (Swivel Tombs) 67: 628 | 39780 (Before My Very Eyes) 69: 100 | 35500 (Nameplate Stamping Facility) 72: 220 | 38200 (Rage Rooms) RE: Piccoflute's Scores - Piccoflute - 03-Mar-2022 I realized I hadn't posted in a while. No bolds I don't think, but this is what I've been working on since my last post. CC1 Steam 23: 339 | 14890 (BLOBNET) 29: 278 | 17280 (ARCTICFLOW) 116: 669 | 64690 (BLOCK BUSTER II) 128: 272 | 66720 (ALL FULL) 132: 483 | 70830 (MIX UP) CC2 Steam 192: 82 | 96820 (BOILER ROOM) 193: 167 | 102170 (TANK WAR) 194: 160 | 102600 (MEMORIES) 196: 292 | 100920 (SWAMP) 197: 352 | 102020 (BLOCKCOMBO 4) 198: 80 | 99800 (CHIP OFF THE BLOCK) CC2LP1 Steam 40: 131 | 21310 (A Real Thinker) 44: 267 | 24670 (Caught Flatfooted) 70: 278 | 37780 (Multiplicare) 71: 327 | 38870 (Hyacinth) 72: 222 | 38220 (Rage Rooms) 81: 426 | 44960 (Bomb Blockade) 84: 418 | 46180 (Avec des Reserves) 93: 319 | 49690 (Warp) 101: 296 | 53460 (Ectoplasm) 102: 318 | 54180 (Haystack) 105: 465 | 57150 (Remote Detonator) 106: 84 | 54840 (Cold Lazarus) 108: 278 | 56830 (Virtue Is Its Own Reward) 112: 399 | 59990 (The Amazing Vortex) RE: Piccoflute's Scores - Piccoflute - 09-May-2022 Since it's apparently Piccolo day, it felt like a good day to post an update. I haven't played as much as I've wanted too (thanks busy season), but I've played some. CC1 Steam 82: 957 | 50570 (SOCIALIST ACTION) 116: 671 | 64710 (BLOCK BUSTER II) CC2 Steam 16: 228 | 10280 (SEA TURTLES) 17: 240 | 10900 (FROZEN) 21: 234 | 12840 (EIGHT WAYS) 25: 261 | 17290 (TRIATHLON) 26: 208 | 15100 (CHAMBER BOMB) 27: 95 | 14450 (CLIMBING) 28: 176 | 16820 (SAPPER DO) 43: 117 | 22670 (RETICULATING SPLINES) 56: 182 | 30810 (QUICK THINKING) 117: 252 | 61020 (ROOM #9) 144: 54 | 72540 (THE VILLAGE) 148: 33 | 74330 (TANK RUSH) 160: 318 | 83180 (ANTARCTICA) 162: 293 | 83930 (ICE CASTLE) 163: 297 | 84470 (BLOX) 167: 362 | 87120 (PREY) 183: 69 | 92190 (HIRED HAND) CC2LP1 Steam 82: 172 | 42720 (Bit Player) RE: Piccoflute's Scores - Piccoflute - 26-Jun-2022 It feels like an update sort of day. No bolds, but plenty of time jumps. CC2 Steam 149: 311 | 77610 (BANQUET HALL) 150: 35 | 75350 (RUSH) 153: 63 | 77130 (DEATHTRAP) 154: 355 | 80550 (PIGEON HOLES) 155: 773 | 85230 (VENICE) 156: 226 | 80260 (IN THE SLIME) 157: 270 | 81200 (SWIVEL MOTEL) 158: 192 | 80920 (NO EASY TASK) 159: 382 | 83320 (IN & OUT) 165: 402 | 90130 (MELINDA 911) 166: 113 | 84130 (QUADRO) 167: 364 | 87140 (PREY) 168: 327 | 89980 (PHASE FOUR) 169: 771 | 92210 (BOMBS QUAD) 170: 340 | 89600 (PRACTICE TO PERFECT) 173: 501 | 91510 (CLEAR OUT) 174: 553 | 93640 (BLOCKY TROUBLE) 178: 440 | 94920 (BREAKING THE ICE) 180: 218 | 92180 (SMUGGLER) 181: 105 | 91550 (DEADMEAT) CC2LP1 Steam 160: 410 | 84200 (Sneak Around) RE: Piccoflute's Scores - Piccoflute - 17-Aug-2022 This is a belated birthday post. I finished CC2 by completing level 199 (Room to Breathe), so that's all of CC2 now. Yay! 176: 336 | 94410 (LINE AND SINKER) 179: 758 | 97850 (IN & OUT II) 182: 514 | 96140 (SEA QUEUE) 183: 85 | 92350 (HIRED HAND) 185: 297 | 95470 (SLAMBAM) 186: 174 | 95730 (DA BOMB) 187: 485 | 98350 (ENDANGERED SPECIES) 188: 301 | 97010 (CLONE) 190: 140 | 96400 (DYSPHORIA) 191: 222 | 97720 (PUSH UP MAZE) 194: 218 | 103180 (MEMORIES) 195: 78 | 100210 (SPARE ME) 199: 220 | 109700 (ROOM TO BREATHE) RE: Piccoflute's Scores - Piccoflute - 28-Sep-2022 I made my way back to CC2LP1, coincidentally working on some of the same levels as Dave. There's at least one real partial confirm. I was trying to wait to post to see if I could figure out how to get faster on Wormhole in the Sun, but screw it. Here's where I'm at at the moment. 127: 301 | 66510 (One Good Turn) 128: 283 | 66830 (Line) 129: 306 | 67585 (Small Matters) 130: 507 | 71470 (Northlands) 131: 527 | 70770 (Wormhole in the Sun) 133: 331 | 69810 (Boiled in Blood) 134: 372 | 70720 (The 34 Primroses) 135: 247 | 69970 (Military Intelligence) 136: 385 | 74460 (Eastbound) 137: 444 | 72940 (Meeting in the Aisle) 138: 92 | 71620 (Greedy Twin) RE: Piccoflute's Scores - Piccoflute - 20-Sep-2023 I subtracted 3 seconds from Lemmings this morning on the first try, so it felt like a score update day. CC1 Steam 35: 534 | 22840 (LEMMINGS) 98: 313 | 52130 (SHRINKING) 108: 262 | 56620 (BLOCK OUT) 126: 354 | 66540 (BLOCK N ROLL) CC2LP1 Steam 60: 172 | 31720 (Green Thumb) 83: 426 | 45760 (Electric Feel) 85: 209 | 44590 (Double Agent) 89: 347 | 47970 (Chip and Melinda Go Skating) 152: 546 | 81460 (Flamechanger) 153: 494 | 81440 (Slow-Motion Hallway Fight Sequence) |