CC Zone - Chip's Challenge Forum
Long levels in CCLP1 - Printable Version

+- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club)
+-- Forum: Chip's Challenge (https://forum.bitbusters.club/forum-4.html)
+--- Forum: CCLP Discussions (https://forum.bitbusters.club/forum-15.html)
+--- Thread: Long levels in CCLP1 (/thread-2573.html)

Pages: 1 2 3 4 5 6


Long levels in CCLP1 - jblewis - 07-Jan-2012

I hadn't noticed it either! That is just brilliant.


Long levels in CCLP1 - geodave - 07-Jan-2012

Invisible walls Thumbs down Appearing walls Thumbs up


Long levels in CCLP1 - micronexer97 - 14-Jan-2012

I love those sorts of levels that aren't too hard to solve (e.g. no incredible dodging) but still take around 5 minutes. Like Cake Walk was a fun one for me, working out what goes where, even though it took me 12 minutes.

I say 144 should be a decently long one, like Nobleman from my submissions. And maybe a few scattered. It can't be too easy, I think maybe 3 4*, and quite a few 3*.


Long levels in CCLP1 - Lessinath - 14-Jan-2012

Remember, what's easy for you may be hard for a new player, so I still think primarily 2 and 3 star levels with a small handful of 4 star levels with 3 or 4 5-star levels spread across the end third (144 and cake walk slots),


Long levels in CCLP1 - micronexer97 - 14-Jan-2012

Quote:Remember, what's easy for you may be hard for a new player, so I still think primarily 2 and 3 star levels with a small handful of 4 star levels with 3 or 4 5-star levels spread across the end third (144 and cake walk slots),


I still consider myself a fairly new player, I've only just finished CC1 and have barely done any CCLP2 (11 levels).


Long levels in CCLP1 - rockdet - 14-Jan-2012

Then it could be interesting to see the stuff you have Slight smile


Long levels in CCLP1 - micronexer97 - 15-Jan-2012

So if I work on the sort of levels that I think are the right length and have interesting concepts, they'll probably be reallllly easy and good contenders for CCLP1 ^.^


Long levels in CCLP1 - Markus - 15-Jan-2012

I like long levels if they are interesting and about 2 - 3 star difficulty.

For that reason I hated SCAVENGER HUNT but like PAIN.


Long levels in CCLP1 - rockdet - 15-Jan-2012

Quote:So if I work on the sort of levels that I think are the right length and have interesting concepts, they'll probably be reallllly easy and good contenders for CCLP1 ^.^


Definitely Slight smile


Long levels in CCLP1 - jblewis - 16-Jan-2012

Quote:So if I work on the sort of levels that I think are the right length and have interesting concepts, they'll probably be reallllly easy and good contenders for CCLP1 ^.^


Sounds good to me. Smiley