JCCLP (discussion) - Printable Version +- CC Zone - Chip's Challenge Forum (https://forum.bitbusters.club) +-- Forum: Chip's Challenge (https://forum.bitbusters.club/forum-4.html) +--- Forum: Level Discussion (https://forum.bitbusters.club/forum-14.html) +--- Thread: JCCLP (discussion) (/thread-2334.html) |
JCCLP (discussion) - Flareon350 - 12-Oct-2012 Updated. http://cczone.invisionzone.com/index.php?/files/file/97-jcclp/ JCCLP (discussion) - Flareon350 - 22-Oct-2012 Replaced level 142 with a better level, however, it does involve randomness. Due to this, it is untimed. http://cczone.invisionzone.com/index.php?/files/file/97-jcclp/ JCCLP (discussion) - Flareon350 - 23-Oct-2012 Made some changes to the same level. Update. JCCLP (discussion) - Lessinath - 23-Oct-2012 77 "stormy showers" is hilariously busted, because you can use just blocks to bridge to the yellow key and exit with a non-optimized time of 440 / 500. JCCLP (discussion) - pillowpc2001 - 23-Oct-2012 Quote:77 "stormy showers" is hilariously busted, because you can use just blocks to bridge to the yellow key and exit with a non-optimized time of 440 / 500. It's possible just to bridge to the exit too, although it'll take a lot longer... JCCLP (discussion) - Flareon350 - 24-Oct-2012 Quote:77 "stormy showers" is hilariously busted, because you can use just blocks to bridge to the yellow key and exit with a non-optimized time of 440 / 500. Wow. I kind of wish someone would of warned me about this a lot earlier (meaning months ago). Anyways, I updated the set. I replaced that level with a brand new one which is a lot more funner IMO. Thanks to Zane for testing JCCLP (discussion) - IceyLava108 - 24-Oct-2012 Quote:Wow. I kind of wish someone would of warned me about this a lot earlier (meaning months ago). Welcome! JCCLP (discussion) - Lessinath - 24-Oct-2012 Too bad it doesn't work. The bug gets stuck behind the toggle wall and can't hit the trap button to release another fireball. JCCLP (discussion) - Flareon350 - 24-Oct-2012 Quote:Too bad it doesn't work. The bug gets stuck behind the toggle wall and can't hit the trap button to release another fireball. I realized that. Update it again. JCCLP (discussion) - Lessinath - 25-Oct-2012 The walkers stopped cloning after a while. Here's why, although I'm not sure why this happened or how you'd fix it. I'll also note, level 82 (Force your way) would be about ten times better without the backtracking. But as it is, I find it just annoying. 94 (Glider Temple) is a good level at its core, but at least in Lynx having to do the glider ram so often is excessively difficult compared to the rest of the level, and really ruins the fun of it. Besides this mechanic I'd rate it a four star level, but with the glider ram I can only consider it a one and a half star level. I've gone back and played a bunch of levels to see what else may have changed, and there's nothing else I feel is worth mentioning. |