CC Zone - Chip's Challenge Forum
MO1 - Printable Version

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+--- Thread: MO1 (/thread-2322.html)

Pages: 1 2


MO1 - jblewis - 08-Apr-2012

I guess it's a good thing that I hadn't made it there yet...Wink


MO1 - random 8 - 28-Oct-2012

You forgot to update the chip count in #12. I agree with Hornlitz, the time limit on that level is a bit strict.

Do you plan on fixing Pier 20 in MO2?


MO1 - pillowpc2001 - 18-Dec-2012

Finally got back to playing this set today after starting it a month or so ago... I noticed #12 has 2 more chips required than available (which I see has already been mentioned) and in #13 it's possible to go back through the slide and avoid the maze, if you step down off of 21,15, then jump back on and go backwards from 20,15. This should be fixable by changing either 21,17 or 2,1 to a wall...


MO1 - pillowpc2001 - 20-Dec-2012

Quote:Okay, I think I found a bust or something like that in Level 24 (Death Box):

<div class="ipsSpoiler" data-ipsspoiler="">
[Click to Show Content]


I dunno if that was intended, but that route takes 45 seconds to do.


It can actually be even quicker if you use the 18,9 block to hit the tank button...

Also, #23 might be slightly busted since you don't need to step on the thief, which means you don't need to recollect the boots in the final rooms...

(And not a bust, but I can't see why #22 would be unsolvable in Lynx...nor can I figure out the "code". Tongue)