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    Thread: So here's the low-down for you people who wonder where i've been
Post: So here's the low-down for you people who wonder w...

Hope you're not being sarcastic but I don't feel like the best-best per say. But yes, I will try hard to be around more.
Chipwoodstock General 6 6,457 25-Nov-2014, 9:12 PM
    Thread: So here's the low-down for you people who wonder where i've been
Post: So here's the low-down for you people who wonder w...

Am I dead? No. I'm clearly right here. I've also been active on my other sites I visit. Am I done with Chip's Challenge? No. I've had other things to do lately. When will I be active? Probably throu...
Chipwoodstock General 6 6,457 24-Nov-2014, 2:00 PM
    Thread: I think I play cookie clicker too much.
Post: I think I play cookie clicker too much.

I've been working on CCLP1, and I hate flappy bird. 2048 is a good time burner only. Also, welp, I got 200 of every building.
Chipwoodstock General 8 8,119 30-May-2014, 9:51 PM
    Thread: I think I play cookie clicker too much.
Post: I think I play cookie clicker too much.

I've got a total of 1 septillion cookies baked all time. I think we know why I haven't been too active on these forums. Other then real life stuff. And other interests.
Chipwoodstock General 8 8,119 27-May-2014, 2:44 PM
    Thread: Official CCLP1 Trailer
Post: Official CCLP1 Trailer

MY BODY IS READY. :chipwin:
Chipwoodstock Announcements 25 25,235 24-Mar-2014, 9:12 AM
    Thread: Personal Level Design Question
Post: Personal Level Design Question

Quote: -- Hello Cam, I have played the demo you have uploaded here on CCZone and here is my opinion: 1: The first way is to pick up the chips under the blocks. The second way is to push the block...
Chipwoodstock Level Discussion 10 9,788 18-Mar-2014, 11:21 AM
    Thread: Personal Level Design Question
Post: Personal Level Design Question

I admit that rage.dat was bad, but I was thinking of my other levels that were made to be serious...
Chipwoodstock Level Discussion 10 9,788 18-Mar-2014, 10:51 AM
    Thread: Question
Post: Question

Quote: -- This should be done with CCLP3, Pi.dat or Jacques.old I wonder how long it would take... -- Don't get me started on doing something like bloblake...
Chipwoodstock General Discussion 7 7,260 17-Mar-2014, 6:19 AM
    Thread: Question
Post: Question

Quote: -- "Ooops! Chip can't swim without flippers!" "Ooops! Chip can't swim without flippers!" "Ooops! Chip can't swim without flippers!" "Ooops! Chip can't swim without flippers!" "O...
Chipwoodstock General Discussion 7 7,260 16-Mar-2014, 10:37 PM
    Thread: Question
Post: Question

What if there was a Twitch Plays Chips Challenge? Imagine the hilarity of that if it picked up like TPP did... Also, if somebody decides to make it, use the anarchy/democracy format used in TPP, but ...
Chipwoodstock General Discussion 7 7,260 16-Mar-2014, 10:05 PM
    Thread: Personal Level Design Question
Post: Personal Level Design Question

What do you guys think of my level design? I am honestly worried about how good my level design I make might be... As a side note, I might release demo 2 for CamsLP.dat, my current main project, soon...
Chipwoodstock Level Discussion 10 9,788 12-Mar-2014, 11:57 AM
    Thread: 00tile relatives possibly existing?
Post: 00tile relatives possibly existing?

Now I wonder if they can be modded for custom blocks for use in custom levelsets...
Chipwoodstock General Discussion 20 18,417 11-Mar-2014, 6:24 AM
    Thread: CCLP1 Release Date Announcement
Post: CCLP1 Release Date Announcement

Dang, I need to sharpen up my skills.
Chipwoodstock CCLP Discussions 23 19,525 10-Mar-2014, 3:25 PM
    Thread: Forgetting how to solve a level
Post: Forgetting how to solve a level

I know that feel. (Off topic: Also, a female chipster according to your account? It's honestly sad I haven't seen more female chipsters. It'd be honestly rather nice to see what both genders could co...
Chipwoodstock General Discussion 4 4,882 08-Mar-2014, 5:30 PM
    Thread: 00tile relatives possibly existing?
Post: 00tile relatives possibly existing?

I am curious what would happen if you put in IDs for blocks that didn't exist (like walls, chips, monsters, etc) in levels. Of course, excluding the main unused blocks that are more-or-less technical-...
Chipwoodstock General Discussion 20 18,417 08-Mar-2014, 5:25 PM
    Thread: Post Your Ctrl-V
Post: Post Your Ctrl-V

mc.strictlyvanilla.net (The IP didn't work for me. It's worthless.)
Chipwoodstock Games and Trivia 773 576,381 08-Mar-2014, 5:17 PM
    Thread: Post Your Ctrl-V
Post: Post Your Ctrl-V

My Email. YOU SEE NOTHING.
Chipwoodstock Games and Trivia 773 576,381 25-Feb-2014, 4:11 PM
    Thread: CHIPS.EXE, Tile World, or Tile World 2?
Post: CHIPS.EXE, Tile World, or Tile World 2?

I use Tile World. If I am at school, though, I have CHIPS.EXE. By the way, I should really work on clearing some more levels. I used a password to pass that dang ice rink, so block factory is my curre...
Chipwoodstock General Discussion 21 22,214 21-Jan-2014, 1:20 PM
    Thread: Pointless CC Trivia Thread
Post: Pointless CC Trivia Thread

I stumped Akinator using Chip.
Chipwoodstock General Discussion 190 191,269 04-Jan-2014, 5:48 PM
    Thread: The Long Run Guess
Post: The Long Run Guess

Quote: -- e1/3 + πi? -- What? Quote: -- e -- Gamechap was here. Quote: -- eπ? -- HOW DO I MATH I get it, guys, this is hard, but that's the point, but DANG! You've failed 4 times due to that....
Chipwoodstock Games and Trivia 848 591,745 30-Nov-2013, 11:54 PM