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Thread: Unity Project progress report 1
Post: Unity Project progress report 1
As soon as I wrote this, I realized the solution to the read-only Gameboard problem.
I plan to make a ReadOnlyGameboard interface, which Gameboard will implement. This interface will expose only the... |
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Joshua Bone |
Blog Station
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2 |
4,108 |
21-Jun-2019, 3:05 PM |
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Thread: Unity Project progress report 1
Post: Unity Project progress report 1
Ah, summer. Our weekends are packed. Last weekend was a Saturday mountain climbing adventure + a Sunday Father's Day celebration. This weekend is a massively compressed trip to Alaska to tour Denali N... |
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Joshua Bone |
Blog Station
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2 |
4,108 |
21-Jun-2019, 2:55 PM |
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Thread: The Unity Project, Phase One
Post: The Unity Project, Phase One
Good idea. We may get there eventually. For now the #community-projects and #programming channels in CCZone are the main places for discussion. |
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Joshua Bone |
Blog Station
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4 |
5,556 |
19-Jun-2019, 2:47 PM |
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Thread: The Unity Project, Phase One
Post: The Unity Project, Phase One
So, I hadn't meant to let it slip quite yet that I'm in the early stages of working on a CC-like game which will eventually (hopefully on the scale of a few months) become an open source community pro... |
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Joshua Bone |
Blog Station
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4 |
5,556 |
13-Jun-2019, 8:23 PM |
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Thread: Call for CC2LP1 Level Pack Submissions (Submissions Close May 31)
Post: Call for CC2LP1 Level Pack Submissions (Submission...
Added an old Create Comp level 'HOW TO ITEM DROP LIKE A CHAMP' to "Last Minute CC2LP2 Submissions". |
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Joshua Bone |
Chip's Challenge 2
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82 |
72,731 |
31-May-2019, 8:28 PM |
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Thread: Call for CC2LP1 Level Pack Submissions (Submissions Close May 31)
Post: Call for CC2LP1 Level Pack Submissions (Submission...
Submitting NOEN CHEOC, a new level uploaded to the set "Last Minute CC2LP2 Submissions".
Per Chipster suggestion, also submitting the following levels from CC2Rejects:
Open, Sesame
Railroad Sabotag... |
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Joshua Bone |
Chip's Challenge 2
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82 |
72,731 |
23-May-2019, 9:40 PM |
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Thread: Last Minute CC2LP2 Submissions
Post: Last Minute CC2LP2 Submissions
File category: CC2 Levelsets
A place for last-minute CC2LP2 submissions. One level so far.
Confirmed solvable? Yes
[hr]What's New in Version 1.0.2
Add "HOW TO ITEM DROP LIKE A CHAMP" From June 2... |
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Joshua Bone |
CC2 Level Packs
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0 |
2,120 |
23-May-2019, 9:36 PM |
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Thread: Call for CC2LP1 Level Pack Submissions (Submissions Close May 31)
Post: Call for CC2LP1 Level Pack Submissions (Submission...
Per a request from Mobius, I submit the level THAT FIGURES from CC2Rejects :slight_smile: |
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Joshua Bone |
Chip's Challenge 2
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82 |
72,731 |
22-May-2019, 10:08 PM |
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Thread: Call for CC2LP1 Level Pack Submissions (Submissions Close May 31)
Post: Call for CC2LP1 Level Pack Submissions (Submission...
I submit all levels in Walls of Chip's Challenge 1.4.0 except for MULTICHIP, which is busted.
I also submit EXTRACTION and OPTIMAZE from JBoneMisfits 1.0.0. |
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Joshua Bone |
Chip's Challenge 2
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82 |
72,731 |
03-Dec-2018, 9:22 PM |
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Thread: Joshua Bone's level design feedback thread thingy
Post: Joshua Bone's level design feedback thread thingy
Thanks for the feedback, I'll definitely update the time limit on The Golden Key. |
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Joshua Bone |
Level Discussion
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38 |
32,952 |
26-Mar-2018, 10:15 AM |
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Thread: new tile ideas
Post: new tile ideas
Quote:
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35 minutes ago, The Architect said:
I disagree with this, though. In my opinion, one of the things that really sets Chip's Challenge apart as a game is that it is purely puzzle-driven, w... |
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Joshua Bone |
General Discussion
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17 |
17,358 |
05-Mar-2018, 6:15 PM |
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Thread: Ask a dumb question, get a dumb answer
Post: Ask a dumb question, get a dumb answer
False--nothing is worth waiting a year and a half for.
What really happens inside a transmogrifier? |
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Joshua Bone |
Games and Trivia
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555 |
464,132 |
09-Feb-2018, 8:33 PM |
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Thread: The Walls of CCLP2
Post: The Walls of CCLP2
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Joshua Bone |
Under Construction
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11 |
11,342 |
04-Feb-2018, 7:07 PM |
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Thread: Joshua Bone's level design feedback thread thingy
Post: Joshua Bone's level design feedback thread thingy
I reorganized the level order in 1.4.0 to be loosely based on increasing difficulty rather than original level order, so that's intended :).
Thanks for the feedback too, very helpful as always.
The... |
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Joshua Bone |
Level Discussion
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38 |
32,952 |
04-Feb-2018, 1:12 PM |
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Thread: Some Useful CC2 Logic Inventions
Post: Some Useful CC2 Logic Inventions
No prob! It'll be nice if the community can build up a library of useful things like this that can then be used for interesting level designs, so it's not a matter of trying to figure everything out f... |
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Joshua Bone |
Blog Station
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2 |
4,400 |
26-Jan-2018, 9:03 PM |
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Thread: anyone feel their creativity is lessening as they grow?
Post: anyone feel their creativity is lessening as they ...
I personally don't believe that creativity lessens with age; however I do believe that it lessens when I'm not prioritizing it. Like anything else, the longer you go without using it, the less of it y... |
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Joshua Bone |
General Discussion
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8 |
9,415 |
26-Jan-2018, 6:37 PM |
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Thread: Some Useful CC2 Logic Inventions
Post: Some Useful CC2 Logic Inventions
SET/RESET: The outer four buttons can be 'set' independently, and the middle button resets them all.
https://i.imgur.com/6m3myUI.png
SEPARATE ON/OFF: A simpler version of SET/RESET. Basically like ... |
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Joshua Bone |
Blog Station
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2 |
4,400 |
26-Jan-2018, 1:13 AM |
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Thread: Joshua Bone's level design feedback thread thingy
Post: Joshua Bone's level design feedback thread thingy
Thanks, guys!
_H_:
I am hearing you on the time limits. You've given this feedback on quite a few levels and I will try to reevaluate each level individually for the next version. I agree CONQUEST ... |
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Joshua Bone |
Level Discussion
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38 |
32,952 |
20-Jan-2018, 5:18 PM |
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Thread: Joshua Bone's level design feedback thread thingy
Post: Joshua Bone's level design feedback thread thingy
Thanks! CONQUEST is what it is, I think it might be possible to expand the starting areas a little bit, but I think it's legit to have a couple of campaign levels in the set.
I'm definitely switchin... |
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Joshua Bone |
Level Discussion
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38 |
32,952 |
10-Jan-2018, 6:06 PM |
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Thread: Count to 2,000
Post: Count to 2,000
http://www.sciweavers.org/upload/Tex2Img_1515400733/render.png (to 4 decimal places anyway :slight_smile: ) |
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Joshua Bone |
Games and Trivia
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1,045 |
778,233 |
08-Jan-2018, 3:53 AM |