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    Thread: Levels you would like to see in CCLP5
Post: Levels you would like to see in CCLP5

I only played a few CCLP4 voting packs, but was especially impressed by The Day the World was Supposed to End (Pineapple #12), The Great Big Chip Heist (Inchworm #2) and a few Sokoban levels.
hkn CCLP Discussions 0 294 15-Oct-2021, 9:28 AM
    Thread: Figuring out the hardest levels in CCLP3
Post: RE: Figuring out the hardest levels in CCLP3

I have finally overcome Level 149 (Mr. McCallahan Presents)! Turns out that the answer to my list is 5. Placing the seventh block at [17, 10] is the wrong way to explode the bomb at [17, 11]. I did...
hkn CCLP Discussions 12 846 11-Oct-2021, 8:22 AM
    Thread: Figuring out the hardest levels in CCLP3
Post: RE: Figuring out the hardest levels in CCLP3

One last hint needed for 149 (Mr. McCallahan Presents). To explode the bomb at [17, 11], I need to use six blocks on the left to build a bridge to the gravel, then bring the seventh block to [17, 1...
hkn CCLP Discussions 12 846 10-Oct-2021, 10:36 AM
    Thread: Figuring out the hardest levels in CCLP3
Post: RE: Figuring out the hardest levels in CCLP3

Level 134 (We'll Be Right Back) complete! Turns out that "even if I could hold up the bug, it will drown" in the last step is not true. I have pretty much figured out how to solve level 149 but yet...
hkn CCLP Discussions 12 846 07-Oct-2021, 2:16 AM
    Thread: Figuring out the hardest levels in CCLP3
Post: RE: Figuring out the hardest levels in CCLP3

I think I am close to solving level 134 (We'll Be Right Back). Steps: 1. Use the block to prevent the bug from entering the top-right room, so it circles a different direction and does not touch the ...
hkn CCLP Discussions 12 846 05-Oct-2021, 9:45 AM
    Thread: Figuring out the hardest levels in CCLP3
Post: RE: Figuring out the hardest levels in CCLP3

Updates:Level 139 (Rotation) beaten too! Found the obvious solution to the third room in 143 (Same Game). Had a brainwave for 134 (We'll Be Right Back). See point 4 below. 134 (We’ll Be Right Back...
hkn CCLP Discussions 12 846 04-Oct-2021, 10:31 AM
    Thread: Figuring out the hardest levels in CCLP3
Post: RE: Figuring out the hardest levels in CCLP3

Update: Finally conquered level 145 (Recurring Dream)! Expecting level 139 (Rotation) to fall soon as I once "got lucky" with the teeth only to be unable to exit due to the toggle doors. Figured ou...
hkn CCLP Discussions 12 846 03-Oct-2021, 8:31 AM
    Thread: Level sets not opening
Post: RE: Level sets not opening

Technically, the original CC would be the 1989 Lynx release.
hkn General Discussion 4 519 02-Oct-2021, 11:36 AM
    Thread: Figuring out the hardest levels in CCLP3
Post: RE: Figuring out the hardest levels in CCLP3

Thanks for explaining the trap numbers! Once I got that, I made a lot of progress. An update on where I stand with each of the ten levels: 134 (We’ll Be Right Back) First two steps are to make the...
hkn CCLP Discussions 12 846 02-Oct-2021, 9:59 AM
    Thread: Figuring out the hardest levels in CCLP3
Post: RE: Figuring out the hardest levels in CCLP3

Thanks for the response! Surprised you ranked Avalanche as easier than Suspended Animation and Vulcan when the wiki would suggest otherwise. Guess this means that even if I can collect all the chips (...
hkn CCLP Discussions 12 846 01-Oct-2021, 10:58 AM
    Thread: Figuring out the hardest levels in CCLP3
Post: Figuring out the hardest levels in CCLP3

For a long time, I had completed 138 out of the 149 levels in CCLP3. Recently solved 135, leaving ten: 134, 135, 137, 139, 140, 143, 144, 145, 146, 147, 149. I insist on actually figuring out the p...
hkn CCLP Discussions 12 846 30-Sep-2021, 11:35 AM
    Thread: CCLP4 storyline?
Post: CCLP4 storyline?

Quote: -- 7 hours ago, The Architect said: I had hoped to have finished my editor long before now, so I could focus on the CCLP4 story and get it finished in time for the anniversary. Unfortunatel...
hkn General Discussion 6 2,445 02-Jun-2018, 8:53 AM
    Thread: CCLP4 storyline?
Post: CCLP4 storyline?

The one-year anniversary for CCLP4 is approaching. Where is the storyline?
hkn General Discussion 6 2,445 01-Jun-2018, 10:03 PM
    Thread: Facing the Future: What's Next for Official Sets?
Post: Facing the Future: What's Next for Official Sets?

Chip's Challenge is the game that defined my childhood. I continue to enjoy it in my limited spare time, but have no plans to touch the second game (certainly not as long as it remains only available ...
hkn Chip's Challenge 2 67 17,925 16-Sep-2017, 4:44 AM
    Thread: CCLP4 Trailer + Release Date
Post: CCLP4 Trailer + Release Date

When will the storyline be released?
hkn Announcements 16 5,563 26-Aug-2017, 8:00 AM
    Thread: CC Ultimate Music Playlist
Post: CC Ultimate Music Playlist

Some levels, such as Everybody Get Dangerous, were named after said songs.
hkn General Discussion 13 4,628 09-Aug-2017, 2:51 AM
    Thread: Time limit above 999, random characters in timer
Post: Time limit above 999, random characters in timer

The above information only applies to CHIPS.EXE which is no longer widely used. Tile World can handle four-digit time limits just fine.
hkn General Discussion 23 6,978 09-Aug-2017, 2:49 AM
    Thread: When will the CCLP4 storyline be released?
Post: When will the CCLP4 storyline be released?

Playing CCLP4 in my spare time and completed 66 levels so far. CCLP4 has been...slightly underwhelming. Perhaps thoroughly enjoying CCLP3 and CCLP1 has set my expectations too high. Playing through a...
hkn CCLP Discussions 0 907 23-Jul-2017, 6:43 AM
    Thread: CCLP4 Leaks
Post: CCLP4 Leaks

Dual (#104) immediately came to mind, though Stratagem (#142) is probably just as fun (I have yet to figure it out). Another candidate would be Water Bottle (#111). Although small, I doubt Bind Mender...
hkn CCLP Discussions 61 16,863 22-Jul-2017, 9:33 PM
    Thread: Pineapple Pack - Discussion
Post: Pineapple Pack - Discussion

Also forgot to mention #37 Forcing. The yellow-door guessing game at the very end is just mean and ruins an otherwise decent level. Any hints for #46 The Room Without Space? Quote: -- #6: The rand...
hkn CCLP Discussions 11 3,781 18-Mar-2017, 1:11 AM