Indy's High Scores
#51
CC1 (MS)

#26 (CHCHCHIPS): 254

#56 (DEEPFREEZE): 162

#58 (LOOP AROUND): 550

#80 (VANISHING ACT): 733

#83 (UP THE BLOCK): 298

#88 (SPIRALS): 317

#111 (TIME LAPSE): [963]

#112 (FORTUNE FAVOURS THE): [985]

#124 (FIRETRAP): 667

#125 (MIXED NUTS): [830]

#129 (LOBSTER TRAP): 286

#136 (DOUBLEMAZE): [885]

#142 (PENTAGRAM): [968]
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#52
CC1 MS

#22 (FORCED ENTRY): 293

#48 (MUGGER SQUARE): 277

#54 (GRAIL): 326

#61 (RINK): [851]

#68 (EENY MINY MOE): 489

#72 (REVERSE ALLEY): [961]

#98 (SHRINKING): 338

#104 (JAILER): 235

#106 (KABLAM): [907]

#107 (BALLS O FIRE): 260

#108 (BLOCK OUT): 278

#115 (OVERSEA DELIVERY): [759]

#128 (ALL FULL): 315

#130 (ICE CUBE): [933]

#137 (GOLDKEY): 392

CCLXP2

#30 (Chase Race *): 251 (b+9)

CC2

#165 (MELINDA 911): 86630 (+10) | 413 (+1)
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#53
CC1 (MS)

#25 (BLINK): 435

#30 (MISHMESH): 454

#32 (SCAVENGER HUNT): 379

#37 (SEEING STARS): 597

#44 (REFRACTION): 146

#45 (MONSTER LAB): 226 (b-66) really don't feel like doing the grind

#47 (PIER SEVEN): 231

#64 (SPOOKS): 548

#67 (CHIPMINE): 518

#71 (CORRIDOR): 355

#90 (PLAYHOUSE): 318

#91 (JUMPING SWARM): 367

#92 (VORTEX): 444

#99 (CATACOMBS): 379 (b-1)

#100 (COLONY): [910] (b-1) i attempted to copy 911 using the guide on the wiki but kept losing track of chip's position, will most likely score 911 another day

#119 (SLIDE STEP): 210

#120 (ALPHABET SOUP): [947] (b-2)

#121 (PERFECT MATCH): [968]

#126 (BLOCK N ROLL): 429 (b-14)

#141 (UNDERGROUND): [968]

#143 (STRIPES?): [846] (b-12) same story as colony

116 b (+15)

cclp2 ms coming soon probably
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#54
CCLXP2

#1 (A Fleeting Memory): 348

#2 (Naomi's Bug Collection): 243

#12 (Mazed In): 354

#22 (How Goes? *): 27

#26 (Work Fast *): 126

#31 (Well of Wishes): 346 (b-4)

#32 (Tele-Portion): 369

#40 (Traps II): 250

#45 (Breaking the Rules *): 132 (+1)

#46 (Hurry Up, Chip!): 39 (+3)

#47 (Tele-Rooms *): 265

#53 (Security Breach *): 57 (+13)

#57 (Quad-Boot *): 242 (b-2)

#58 (Reversi): 301

#65 (Beware of the Teeth!): 32

#66 (Hobgoblins and Chimera): 231

#67 (The One Sensible Chip): 250

#69 (So Many Chips!): 238

#70 (Killer Spiral *): 208
#71 (Mads' Rush II *): 24 (b+1)

#73 (Bumble Boy *): 231

#74 (Chip Search *): 245 (b-1)

#79 (Cra-zy): 108

#85 (Follow the Glacier Brick Road *): 285

#87 (The Walker Machine LX): 31

#89 (The Ghetto Defender): 379

#98 (Loop *): 36

#99 (One-Block Sokoban *): 265

#100 (Torch): 347

#104 (Pyramid *): 339

#108 (Tricks *): 345 (b-1)

#125 (Blocks 'n Bombs *): 227 (b-2)

#126 (Dodge!): 156

#129 (Miscellaneous): 595

#130 (Frozen Birdbath LX): 381

#131 (Time Bomb LX): 240 (b-9)

#132 (Captured LX): 256

#134 (Microcosm *): 359

#135 (Zartacla): 495

63 b

cclp2 ms is hopefully not far off
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#55
CC1 (MS)

#45 (MONSTER LAB): 292 (+66)

#65 (AMSTERDAM): 397

#73 (MORTON): 485

#76 (FOUR PLEX): 416

#138 (PARTIAL POST): 225 (b-15)

120 b

CCLP2 (MS)

#1 (A Fleeting Memory): 347

#2 (Naomi's Bug Collection): 243

#3 (Bea's Den): 109

#4 (Force World): 237

#5 (Suction Ride): 377

#6 (Fixing the Toggle Switch): 163

#7 (Slightly Mad): 254

#8 (Use the Fish): 302

#9 (Maze of One Way): 197

#10 (Who Needs a Flipper?): 368

#11 (Deconstruction): 411

#12 (Mazed In): 354

#13 (The Serial Port): 342

#14 (The Parallel Port): 258

#15 (Debug File): 237

#16 (Paw-Print Isle): 313

#17 (Double Trouble): 256

#18 (Elemental): 237

#19 (A Sample of Things to Come): 301

#20 (Ranger Denmark): 293

#21 (Block Away!): 264

#22 (How Goes?): 27

#23 (Traps I): 254

#24 (Sudden Death): 305

#25 (Race for the Chips): 269

#26 (Work Fast): 128

#27 (Frozen Floors): 276

#28 (Madness I): 266

#29 (Fire and Water): 169

#30 (Chase Race): 246

#31 (Well of Wishes): 365 (b, m-1)

#32 (Tele-Portion): 377

#33 (The Big Button Quest): 76

#34 (Cypher II): 404

#35 (Mirror): 446

#36 (Spy): 447

#37 (The Mystery of the Seven Chips): 324

#38 (Mads' Rush I): 11

#39 (Yike-o-Matic): 231

#40 (Traps II): 249

#41 (Ladder Needs a Wash): 207

#42 (Hmmm!): 246

#43 (Ray of Light): 19

#44 (Fun House Rink): 205

#45 (Breaking the Rules): 138

#46 (Hurry Up, Chip!): 40

#47 (Tele-Rooms): 270

#48 (And Then There Were... Four?): 125

#49 (Just a Minute!!): 30

#50 (Smorgasbord): 428

#51 (The Lake in Winter): 395

#52 (Oracle I): 313

#53 (Security Breach): 58

#54 (Killer Rooms): 302 (b-1)

#55 (Dangers of Fire and Beasts): 78

#56 (Planet of the Teeth): 236

#57 (Quad-Boot): 266

#58 (Reversi): 301

#59 (Lot of Danger): 350 (b-3)

#60 (Internal Clock): 566

#62 (Chips on the Blocks): 256

#64 (Loop Holes): 348

#65 (Beware of the Teeth!): 38

#66 (Hobgoblins and Chimera): 233

#67 (The One Sensible Chip): 255

#69 (So Many Chips!): 238

#70 (Killer Spiral): 220

#71 (Mads' Rush II): 25 (b-1)

#73 (Bumble Boy): 232

#74 (Chip Search): 253

#75 (BuggyWall): 113

#76 (Fire Bugs): 241

#77 (Madd Maze): 244

#78 (The Search for the Exit): 298

#79 (Cra-zy): 114

#80 (Frost Swirl): 316

#81 (Just Enough): 346

#82 (The Block Stops Here): 253

#83 (Warehouse I): 388

#84 (Crypts of Aganorak): 426

#85 (Follow the Glacier Brick Road): 306

#86 (Creative One-Ways): 249

#87 (The Walker Machine): 20

#88 (Don't Get Lost): 317

#89 (The Ghetto Defender): 381

#90 (Marjolaine's Maze): 204

#91 (Tutti-Frutti): 468

#92 (Abandoned Mines): 456 (b-3)

#93 (Exit Chip): 388

#95 (Learn): 314

#96 (Glider and Fire): 398

#98 (Loop): 36 (b-2)

#99 (One-Block Sokoban): 269

#100 (Torch): 345

#101 (Hard As Rock): 924

#102 (Chip's Fight): 371

#104 (Pyramid): 341

#105 (Yet Another Puzzle): 200

#106 (Bounce): 342

#107 (Joyride I): 6

#108 (Tricks): 344

#109 (Blocked Trap): 567

#111 (Monster Factory): 376

#112 (After the Rainstorm): 144

#115 (Counter Clockwise): 353

#118 (High Security): 189

#119 (Teeth): 280 (b, m-1)

#120 (Frost Rings): 335

#121 (Flame Boy): 283

#124 (Paramecia): 228

#125 (Blocks 'n Bombs): 232

#126 (Dodge!): 156

#128 (Fantasy Island): 336

#129 (Miscellaneous): 593

#130 (Frozen Birdbath): 385

#131 (Time Bomb): 241

#132 (Captured): 245 (b-6)

#133 (Block Maze): 832

#134 (Microcosm): 361

#135 (Zartacla): 402

#136 (Switch Hit): 423

#140 (Keep Trying): 474 (b-10, m-17)

#142 (Chomper Romp): 520

#143 (Trapped): 495

#144 (Wormwood): 539

#148 (Neptune): 548

120 b
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#56
CC1 (MS)

#23 (BLOBNET): 426 (+20, b-10, m-18)

#24 (OORTO GELD): 430 (+2, b)

#89 (BLOCK BUSTER): 365 (b-37)

#94 (NOW YOU SEE IT): [906] (+87, b)

#110 (CHILLER): 276 (b)

#127 (SKELZIE): 452 (b-2)

123 b
Reply
#57
CC1 (MS)

#23 (BLOBNET): 426 (+20, b-10, m-18)

#24 (OORTO GELD): 430 (+2, b)

#89 (BLOCK BUSTER): 365 (b-37)

#94 (NOW YOU SEE IT): [906] (+87, b)

#110 (CHILLER): 276 (b)

#127 (SKELZIE): 452 (b-2)

123 b
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#58
CC1 (MS)

#103 (MEMORY): 488

#126 (BLOCK N ROLL): 435 (+6)

#139 (YORKHOUSE): [920]

#143 (STRIPES?): [858] (+12)

126 b

CCLP2 (MS)

#117 (CircleMaze): 475 (b-1)

#133 (Block Maze): 834 (+2)

#138 (Patrolled): 481

121 b
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#59
CC1 (MS)

#136 (DOUBLEMAZE): [897]

#144 (FIREFLIES): [832]

127 b
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#60
CC1 (MS)

#89 (BLOCK BUSTER): 367 (+2)

#93 (ROADSIGN): 651 (b)

#100 (COLONY): [911] (+1, b)

#127 (SKELZIE): 453 (+1)

#133 (BLOBDANCE): [885]

#138 (PARTIAL POST): 240 (+15, b)

#147 (FORCE FIELD): [866]

130 b
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