15-Apr-2012, 1:04 PM
(This post was last modified: 15-Apr-2012, 1:05 PM by KeyboardWielder.)
So I got around to playing the levels today afternoon... The fun part about playing an entire series of levels like this is that it messes with your mind a bit; like: briefly wondering how to restart the level after you exit it by mistake, saying "Uh-huh" when TW2 asks "Hey, are you doing that on purpose?", and almost thinking #6 was Lynx-incompatible before realizing "Oh wait, I can use the arrow keys."
The "lesson" levels and their hints had shades of black humour. I was disappointed that the difficulty curve didn't really take off, so hopefully you're going to add some more levels later.
Specific comments:-
#8 - I've never been good at joyrides... Oh, the number of times I lived on this level!
#9 - Can be "solved" using just 3 blocks.
#15-16 - These were kinda pointless...
#14, #19 - Boo! Totally unfair! Boo! I think #19 is unequal - because in MS you could figure it out by putting your ear to the ground, but in Lynx you would have to brute-force all <sup>12</sup>C<sub>6</sub> combinations.
- Madhav.
The "lesson" levels and their hints had shades of black humour. I was disappointed that the difficulty curve didn't really take off, so hopefully you're going to add some more levels later.
Specific comments:-
#8 - I've never been good at joyrides... Oh, the number of times I lived on this level!
#9 - Can be "solved" using just 3 blocks.
#15-16 - These were kinda pointless...
#14, #19 - Boo! Totally unfair! Boo! I think #19 is unequal - because in MS you could figure it out by putting your ear to the ground, but in Lynx you would have to brute-force all <sup>12</sup>C<sub>6</sub> combinations.
- Madhav.