03-Jun-2012, 11:00 AM
Had some more thoughts on this this morning:
- More keys of course, specifically black, white, silver and bronze (since there's already a "GOLDKEY"),\.
- A key thief that only takes one color key.
- Hover boots, which makes you able to step over bombs, water and fire, but not ice or ffs. Also, PREVENTS you from picking up chips.
- An invisibility cape, which makes teeth monsters think you are still where you last were before you got the cape.
- A bomb squad suit, which allows you to destroy bombs without dying or using a block.
- An asbestos suit, which makes you impervious to fireballs and fire, but also gives you cancer (!) [that is, if you step on the exit with it on, you die.
- A rubber suit, which makes pink balls bounce off of you, but prevents you from going through the chip socket.
- Land mines, which you can leave and will blow up certain monsters, especially tanks
- SAND
- More thin walls (NW, NS, ESW, etc.)
- Fire blocks -- blocks that you can only push if you have an asbestos suit or fireboots. They melt ice (turn it into water) and turn water into sand
- ghost suit, which allows you to walk through anything, but you can't interact with anything, so you can't pick up chips, push blocks or exit the level.
- speed shoes, which make you run twice as fast as normal.
- hazmat suit, which makes you impervious to blobs.
- More keys of course, specifically black, white, silver and bronze (since there's already a "GOLDKEY"),\.
- A key thief that only takes one color key.
- Hover boots, which makes you able to step over bombs, water and fire, but not ice or ffs. Also, PREVENTS you from picking up chips.
- An invisibility cape, which makes teeth monsters think you are still where you last were before you got the cape.
- A bomb squad suit, which allows you to destroy bombs without dying or using a block.
- An asbestos suit, which makes you impervious to fireballs and fire, but also gives you cancer (!) [that is, if you step on the exit with it on, you die.
- A rubber suit, which makes pink balls bounce off of you, but prevents you from going through the chip socket.
- Land mines, which you can leave and will blow up certain monsters, especially tanks
- SAND
- More thin walls (NW, NS, ESW, etc.)
- Fire blocks -- blocks that you can only push if you have an asbestos suit or fireboots. They melt ice (turn it into water) and turn water into sand
- ghost suit, which allows you to walk through anything, but you can't interact with anything, so you can't pick up chips, push blocks or exit the level.
- speed shoes, which make you run twice as fast as normal.
- hazmat suit, which makes you impervious to blobs.
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan