14-Jun-2012, 2:17 AM
Quote:There should also be support for Mp3 music on specific levels so that it matches the theme of the levels.
Great idea!
Quote:Also, I prefer an AI monster which you can control or edit their actions in the editor.
So... when you give it an order like this in the editor:
#1-Move right (3)
#2-Wait (5)
#3-Move down (3)
#4-Wait (5)
#5-Move left (3)
#6-Wait (5)
#7-Move up (3)
#8-Wait (5)
#9-Repeat to #1 2x
#10-Move down (8)
...
It will make a circular movement, three steps to the right, wait five seconds, then move down three steps, wait five seconds again, and so on.
After it reaches the 9th order, it will go to the first order, and repeat the whole thing two times (there's a 2x in the 9th order). After that, it will move down by 8 steps.
And it will keep moving according to the order until it reaches the end of the order.
Which I think, this AI monster can be considered as Chip's main rival/enemy, giving a storyline to the game.
This reminds me of robots in ZZT (http://en.wikipedia.org/wiki/ZZT)
Quote:I have another idea, but this time, it's for the editor.
Most people doesn't want their level spoiled by looking at the editor. So... I guess the best way to prevent that is by giving the levelset file a password. Which only the creator of the levelset who knows the password. And not only for preventing someone to spoil the levels, I think this method can also be used to prevent someone from copy/paste levels without permission from the original creator.
Another good idea!
Here's my new idea (quoted from a Facebook conversation with Michael W.):
Quote:it would be so much easier if cc/tw had a way to save your progress in a levelIt would really help less-talented players like myself!
I'm all over the Interwebs! Just ask for my name on any given site, and if I'm there, I'll let you know!