19-Jun-2012, 5:41 PM
For those who were too lazy to read Zane's post, here it is, in 1 line:
Let's make a CC RPG game!
and here are the ideas I thought were good:
Checkpoints
Main Menu
X-Ray Helmet
Signs instead of hints
Cutscenes (If they're done well)
I don't really think we should stray away that much from the original game, so I chose these because they won't change the game as much as some of the others.
But here are 2 new tiles I think should be in STW:
Key Thief
Monster Gravel (so basically, a tile that all monsters can pass through, but chip can't)
Let's make a CC RPG game!
and here are the ideas I thought were good:
Checkpoints
Main Menu
X-Ray Helmet
Signs instead of hints
Cutscenes (If they're done well)
I don't really think we should stray away that much from the original game, so I chose these because they won't change the game as much as some of the others.
But here are 2 new tiles I think should be in STW:
Key Thief
Monster Gravel (so basically, a tile that all monsters can pass through, but chip can't)
<p>Proud owner of absolutely no untied bolds.