13-Sep-2012, 11:15 PM
I'll be looking forward to when this is complete so I can play those levels in the preview images!
Anyway, I downloaded and played through most of the set, discovering a totally brilliant and unlucky way to cook Level 4 in the process:
http://www.youtube.com/watch?v=aHcCNIpbN...e=youtu.be
On to reviewing the levels I completed:
Level 1 - A nice calm introduction to the set.
Level 3 - This one was overall fun! It had nice aesthetics and I liked where you put the exit. That was neat. It wasn't hard, though there was one location where either guesswork or editor-peeking was required. There's no real way to know that you can safely step on the red button in front of the cloner, or that you can't then proceed to go down that path without waiting for a glider to clone first. Other than that, great level.
Level 4 - This was quite a challenge. Moving through concentric monster rings is doable, but pushing a block through is much trickier. My basic strategy was to push the block up 2 steps, then retreat to the gravel and wait for the monsters to (hopefully) settle into loops, and then go from there. Maybe there's a better way, I don't know. Unfortunately, the one time I got this to work in both rooms, that's when I discovered the top section was cooked (see the video!)
Level 6 - A fun one, and much easier than it looked. The room with the red key, as simple as its design was, was something I had never seen before. It really shows just how dumb those monsters are. The teleporter room was way easier than I thought it was, and time pressure caused me to mess it up. But that's okay, there's plenty of time to finish the level; I think the time limit is just about perfect.
Level 7 - A nice, easy one. Maybe I figured it out right away because it reminds me of a certain level from my set!
I haven't completed 2, 5, or 8 yet.
Anyway, I downloaded and played through most of the set, discovering a totally brilliant and unlucky way to cook Level 4 in the process:
http://www.youtube.com/watch?v=aHcCNIpbN...e=youtu.be
On to reviewing the levels I completed:
Level 1 - A nice calm introduction to the set.
Level 3 - This one was overall fun! It had nice aesthetics and I liked where you put the exit. That was neat. It wasn't hard, though there was one location where either guesswork or editor-peeking was required. There's no real way to know that you can safely step on the red button in front of the cloner, or that you can't then proceed to go down that path without waiting for a glider to clone first. Other than that, great level.
Level 4 - This was quite a challenge. Moving through concentric monster rings is doable, but pushing a block through is much trickier. My basic strategy was to push the block up 2 steps, then retreat to the gravel and wait for the monsters to (hopefully) settle into loops, and then go from there. Maybe there's a better way, I don't know. Unfortunately, the one time I got this to work in both rooms, that's when I discovered the top section was cooked (see the video!)
Level 6 - A fun one, and much easier than it looked. The room with the red key, as simple as its design was, was something I had never seen before. It really shows just how dumb those monsters are. The teleporter room was way easier than I thought it was, and time pressure caused me to mess it up. But that's okay, there's plenty of time to finish the level; I think the time limit is just about perfect.
Level 7 - A nice, easy one. Maybe I figured it out right away because it reminds me of a certain level from my set!
I haven't completed 2, 5, or 8 yet.