Poll: Should a level be solvable on the first attempt if the player doesn't make a mistake?
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Never. What is this, kindergarden?
3.57%
1 3.57%
Possibly no. It doesn't matter enough to affect a design.
3.57%
1 3.57%
Who cares? Just as long as the level is solvable.
17.86%
5 17.86%
Preferrably yes, but depeding on the concept sometimes no.
71.43%
20 71.43%
Always, to maximize the fun and elegance.
3.57%
1 3.57%
Total 28 vote(s) 100%
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Should a level be solvable on the first attempt?
#17
On this topic, I am currently taking a Ruby programming class and my plan for the final project is to build a CC-like game. I don't want to de-rail the discussion here so I will most certainly add its own thread when I start on it, but my plan was to have all the basic game elements (with some obvious differences), but the major change would be the adding of a checkpoint system and game-saving that works, and maybe health/shields/killing monsters of some sort to help alleviate this problem entirely with stupid monster deaths or pushing of blocks in a corner or irretrievable areas. I just thought it was worth a mention for now, so don't let it distract you all too much. Slight smile

Yes, yes, I know about copyright. I won't use the same graphics or anything like that.
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Should a level be solvable on the first attempt? - by BigOto2 - 08-Jan-2013, 12:50 AM

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