01-Jan-2012, 9:28 PM
Long levels really aren't a good idea for CCLP1, whether it be one puzzle or many puzzles. With one puzzle, the level gets monotonous, like in On the Rocks or Pain. With many puzzles, the level gets too difficult and unforgiving (for CCLP1), like in Everybody Get Dangerous or Avalanche. But, like Trevor said, a long level with variety that gives a lot of leeway could work, it just hasn't been seen much before.
You should probably be playing CC2LP1.
Or go to the Chip's Challenge Wiki.
Or go to the Chip's Challenge Wiki.