CCLP1 Voting Pack News and Releases
#4
Quote:On the note of Sleeping Dragon, for the longest time I couldn't work out why the teleports wouldn't work until I realised that by trying to be clever and save blocks, I had partial posted with fireballs and ended up with them stuck on teleports and a whole mess of other problems...Though this is a negative reflection on myself, the player, rather than the level, which is great!


I'm so glad you've brought this up - it's good to know that there are voters who are distinguishing between frustration that stems from fatigue, simply not playing well, etc. and frustration that stems from a level being designed poorly. It's always disheartening to hear Let's Players - and not necessarily Chip's Challenge ones - deride a level or game just because they're having trouble with it, not because it's a bad level or game.

Quote:Is #41 (REW) supposed to be a joke? I understand that CCLP1 is supposed to be a replacement for the original CC1, but it makes no sense to me why we should include a level that consists almost entirely of cut-and-pasted sections of CC1 levels Taking the concepts and altering/improving them in some way is fine by me, but outright copying them into another level defeats the purpose of a "new" level pack. In order of appearance, BLOBDANCE, MIX UP, BLOCK N ROLL, MIXED NUTS, AMSTERDAM, OPEN QUESTION, SPOOKS and NUTS AND BOLTS from CC1 are represented, with only AMSTERDAM not looking (to a moderate inspection by me, at least) like a complete cut-and-paste job. I apologize to whoever designed this level (which I assume to be short for "Rewind"?), since again, it's a perfectly good level, but I'm not impressed with its inclusion in CCLP1 voting.


I was the one who reviewed the set in which this level originally appeared, and I had planned to eliminate it before voting for these reasons. However, another staff member lobbied for its inclusion, citing CCLP3 levels that referenced past material like Recurring Dream and Mr. McCallahan Presents, which, admittedly, took the concepts and altered them in some significant ways. I still didn't think it would be appropriate for a CC1 replacement, but a couple of potential reasons people might use when defending the level came to mind: [a] using little portions of CC1 levels could be construed as fair use and would be an interesting way to show new players what the original game was like, using this sort of level in CCLP1 in such a way might open some interesting doors for the set's storyline, and [c] the overall gameplay of such a level would be somewhat different when a bunch of pieces of CC1 levels were strung together. Of course, all of this would be dependent on whether or not the level survived voting, so after thinking about it more, I thought it deserved a chance, though my personal opinion still stands. Slight smile



Quote:#28 (Androidal) in ms you can boost backwards off the ff at (9,7). Not much of a difference, but still wanted to say something, and it's not hard to make it equal by adding another ff. Same kind of thing with #29 (Fibonacci) at (12,15), though that is even less significant. (Talking of which, that level (#29) really needs a higher time limit; it's currently five minutes and it take almost four minutes to play through even with familiarity of the level.)


Yeah...this sort of inequality is pretty much what we didn't really think was worth pursuing when evaluating the levels initially. Slight smile



Quote:#32 (Death Box) seems busted by just pushing a block onto the blue button. I earlier thought this was the intended solution, but now took a better look and there is a longer solution that was probably the intended one. I have a suggestion for how to fix this, but it comes with a stupid stipulation: if you implement my suggestion, I would appreciate it if you also kept the aesthetics of the mechanism intact (they are only visible in an editor anyway). Here's a picture of what I was thinking:


You and your blocks-on-corners aesthetics... Wink



On another note, we've just passed ten voters who have rated all of the levels in Cardboard. So, as per my last post, I will be releasing the next pack - the Lipstick Pack - tonight! When I get my notes in front of me, I will also add a tally for how many people have completed every pack so those who don't have the time to rate everything can see whats undervoted. Plus, everyone else will know what's close to reaching 10 voters so there's an incentive toward which to work - the release of another pack!


Messages In This Thread
CCLP1 Voting Pack News and Releases - by jblewis - 02-Jun-2013, 8:04 AM
CCLP1 Voting Pack News and Releases - by ajmiam - 02-Jun-2013, 3:02 PM
CCLP1 Voting Pack News and Releases - by jblewis - 02-Jun-2013, 9:29 PM
CCLP1 Voting Pack News and Releases - by jblewis - 03-Jun-2013, 1:48 PM
CCLP1 Voting Pack News and Releases - by jblewis - 03-Jun-2013, 8:09 PM
CCLP1 Voting Pack News and Releases - by jblewis - 03-Jun-2013, 9:00 PM
CCLP1 Voting Pack News and Releases - by Bowman - 03-Jun-2013, 9:14 PM
CCLP1 Voting Pack News and Releases - by Bowman - 03-Jun-2013, 9:31 PM
CCLP1 Voting Pack News and Releases - by Bowman - 03-Jun-2013, 10:41 PM
CCLP1 Voting Pack News and Releases - by jblewis - 03-Jun-2013, 10:54 PM
CCLP1 Voting Pack News and Releases - by ajmiam - 04-Jun-2013, 12:26 AM
CCLP1 Voting Pack News and Releases - by jblewis - 04-Jun-2013, 12:43 AM
CCLP1 Voting Pack News and Releases - by Bowman - 04-Jun-2013, 9:24 PM
CCLP1 Voting Pack News and Releases - by jblewis - 05-Jun-2013, 12:04 AM
CCLP1 Voting Pack News and Releases - by jblewis - 05-Jun-2013, 10:39 AM
CCLP1 Voting Pack News and Releases - by Bowman - 05-Jun-2013, 4:25 PM
CCLP1 Voting Pack News and Releases - by jblewis - 06-Jun-2013, 9:58 AM
CCLP1 Voting Pack News and Releases - by Bowman - 06-Jun-2013, 10:48 AM
CCLP1 Voting Pack News and Releases - by jblewis - 06-Jun-2013, 1:24 PM
CCLP1 Voting Pack News and Releases - by Markus - 06-Jun-2013, 3:04 PM
CCLP1 Voting Pack News and Releases - by jblewis - 06-Jun-2013, 3:15 PM
CCLP1 Voting Pack News and Releases - by M11k4 - 07-Jun-2013, 12:35 AM
CCLP1 Voting Pack News and Releases - by budugoo - 07-Jun-2013, 1:10 AM
CCLP1 Voting Pack News and Releases - by jblewis - 07-Jun-2013, 11:40 PM
CCLP1 Voting Pack News and Releases - by mobius - 08-Jun-2013, 8:56 PM
CCLP1 Voting Pack News and Releases - by jblewis - 08-Jun-2013, 9:13 PM
CCLP1 Voting Pack News and Releases - by Ida - 08-Jun-2013, 10:44 PM
CCLP1 Voting Pack News and Releases - by Syzygy - 09-Jun-2013, 5:05 AM
CCLP1 Voting Pack News and Releases - by Syzygy - 09-Jun-2013, 8:06 AM
CCLP1 Voting Pack News and Releases - by jblewis - 09-Jun-2013, 8:20 AM
CCLP1 Voting Pack News and Releases - by jblewis - 09-Jun-2013, 7:13 PM
CCLP1 Voting Pack News and Releases - by Bowman - 09-Jun-2013, 9:37 PM
CCLP1 Voting Pack News and Releases - by jblewis - 09-Jun-2013, 10:23 PM
CCLP1 Voting Pack News and Releases - by jbdude55 - 10-Jun-2013, 5:48 AM
CCLP1 Voting Pack News and Releases - by jblewis - 10-Jun-2013, 2:19 PM
CCLP1 Voting Pack News and Releases - by mobius - 10-Jun-2013, 7:19 PM
CCLP1 Voting Pack News and Releases - by jblewis - 12-Jun-2013, 1:25 PM
CCLP1 Voting Pack News and Releases - by jblewis - 15-Jun-2013, 1:44 PM
CCLP1 Voting Pack News and Releases - by jblewis - 22-Jun-2013, 12:16 AM
CCLP1 Voting Pack News and Releases - by jblewis - 25-Jun-2013, 12:06 AM
CCLP1 Voting Pack News and Releases - by jblewis - 25-Jun-2013, 12:46 PM
CCLP1 Voting Pack News and Releases - by ajmiam - 25-Jun-2013, 11:47 PM
CCLP1 Voting Pack News and Releases - by jblewis - 28-Jun-2013, 5:07 PM
CCLP1 Voting Pack News and Releases - by jblewis - 28-Jun-2013, 8:26 PM
CCLP1 Voting Pack News and Releases - by M11k4 - 29-Jun-2013, 10:46 AM
CCLP1 Voting Pack News and Releases - by jblewis - 30-Jun-2013, 12:17 AM
CCLP1 Voting Pack News and Releases - by jblewis - 01-Jul-2013, 2:33 PM
CCLP1 Voting Pack News and Releases - by jblewis - 12-Jul-2013, 12:10 AM
CCLP1 Voting Pack News and Releases - by jblewis - 12-Jul-2013, 9:40 PM
CCLP1 Voting Pack News and Releases - by mobius - 25-Jul-2013, 5:40 PM
CCLP1 Voting Pack News and Releases - by CamdenT - 25-Jul-2013, 6:08 PM
CCLP1 Voting Pack News and Releases - by random 8 - 25-Jul-2013, 6:41 PM
CCLP1 Voting Pack News and Releases - by jblewis - 25-Jul-2013, 9:04 PM
CCLP1 Voting Pack News and Releases - by mobius - 20-Aug-2013, 7:38 PM
CCLP1 Voting Pack News and Releases - by jblewis - 20-Aug-2013, 7:51 PM
CCLP1 Voting Pack News and Releases - by mobius - 28-Aug-2013, 4:56 PM
CCLP1 Voting Pack News and Releases - by jblewis - 28-Aug-2013, 5:00 PM
CCLP1 Voting Pack News and Releases - by Syzygy - 14-Sep-2013, 9:08 AM
CCLP1 Voting Pack News and Releases - by mobius - 14-Sep-2013, 9:40 AM
CCLP1 Voting Pack News and Releases - by jblewis - 24-Nov-2013, 10:11 AM
CCLP1 Voting Pack News and Releases - by jbdude55 - 24-Nov-2013, 1:19 PM
CCLP1 Voting Pack News and Releases - by jblewis - 31-Dec-2013, 1:00 PM
CCLP1 Voting Pack News and Releases - by Ida - 01-Jan-2014, 5:15 AM
CCLP1 Voting Pack News and Releases - by mobius - 01-Jan-2014, 8:35 PM
CCLP1 Voting Pack News and Releases - by jbdude55 - 15-Jan-2014, 7:41 PM

Forum Jump:


Users browsing this thread: 29 Guest(s)