15-Aug-2013, 1:10 PM
I enjoy building what I call "devices": Things that Chip never really interact with—or perhaps don't even see—that make some machinery going. A common very simple device is "the one-click button", which is a button that clones a block onto a second button (which you can't access otherwise), so that you can only click it once.
For example, I was very proud of myself when I was younger and invented the "toggle wall reset" device:
Clicking the red button (connected to the pink ball cloner of course) will reset all toggle walls to their initial state, no matter what state they're currently in. Sure, it is quite trivial, but nevertheless I find it interesting.
"Fireball, glider or both?"—a level I've made—is full of devices.
Now I wonder: What "devices" have you constucted or found in levels you've played?
For example, I was very proud of myself when I was younger and invented the "toggle wall reset" device:
Clicking the red button (connected to the pink ball cloner of course) will reset all toggle walls to their initial state, no matter what state they're currently in. Sure, it is quite trivial, but nevertheless I find it interesting.
"Fireball, glider or both?"—a level I've made—is full of devices.
Now I wonder: What "devices" have you constucted or found in levels you've played?