"Devices"
#11
Ok guys I need some help creating a device/mechanism. In Lynx, I need a trap that doesn't allow a monster passing over it to go any faster than if there was no trap. (Usually trap sliding causes open traps to work like ice.) The difficulty is the precise timing I need, and the trap needs to be closed at times, but be opened either with monster or a block (the difference being that a monster will pass over the button but a block will keep it open all the time). So I'm thinking that the trap button I have access to (with the monster or block) opens up a device/mechanism off-screen that regulates how long the primary trap is open. I've tried a few possiblities but there's always something that's not quite as I'd like it. Also, I can't use toggles or tanks, as they are used elsewhere in the level.

Any ideas are welcome, even if they don't work perfectly.
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Messages In This Thread
"Devices" - by SimonL - 15-Aug-2013, 1:10 PM
"Devices" - by Hash1 - 17-Aug-2013, 3:45 AM
"Devices" - by M11k4 - 26-Aug-2013, 6:13 AM
"Devices" - by random 8 - 31-Aug-2013, 11:22 PM
"Devices" - by Chipwoodstock - 02-Sep-2013, 1:09 PM
"Devices" - by Flareon350 - 02-Sep-2013, 5:47 PM
"Devices" - by mobius - 02-Sep-2013, 6:27 PM
"Devices" - by random 8 - 02-Sep-2013, 6:55 PM
"Devices" - by IceyLava108 - 02-Sep-2013, 11:41 PM
"Devices" - by random 8 - 04-Sep-2013, 6:23 PM
"Devices" - by M11k4 - 17-Sep-2013, 12:59 AM
"Devices" - by mobius - 10-Dec-2013, 5:01 PM

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