If you mean optimize as in "Working out the most efficient route", then Lynx is probably a tiny bit easier most of the time due to it being a generally less complicated set of rules, although I'm sure there are plenty of exceptions (such as complicated block pushing routes where there are many opportunities for block slapping, say). If you mean optimize as in "Executing the most efficient route", then MS is easier by a mile unless a route involves something over the top (ridiculous boosting sequences, or the mouse, etc.) The precision in Lynx movement is great for casual play but often ridiculous for competitive play. Miika discusses the Lynx execution nuances and the differences between competing in both rulesets a bit in his CC1 Lynx LP.
Poll: What ruleset is easier to optimize? You do not have permission to vote in this poll. |
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MS | 8 | 57.14% | |
Lynx | 4 | 28.57% | |
Undecided | 2 | 14.29% | |
Total | 14 vote(s) | 100% |
* You voted for this item. | [Show Results] |
What ruleset is easier to optimize?
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Messages In This Thread |
What ruleset is easier to optimize? - by lookatthis - 20-Oct-2013, 2:31 PM
What ruleset is easier to optimize? - by mobius - 20-Oct-2013, 8:29 PM
What ruleset is easier to optimize? - by jblewis - 20-Oct-2013, 9:06 PM
What ruleset is easier to optimize? - by James - 20-Oct-2013, 9:38 PM
What ruleset is easier to optimize? - by random 8 - 21-Oct-2013, 1:57 AM
What ruleset is easier to optimize? - by M11k4 - 21-Oct-2013, 5:00 AM
What ruleset is easier to optimize? - by lookatthis - 21-Oct-2013, 3:17 PM
What ruleset is easier to optimize? - by M11k4 - 24-Oct-2013, 2:53 AM
What ruleset is easier to optimize? - by daud - 07-Nov-2013, 4:19 AM
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