13-Nov-2013, 12:58 PM
As a tribute to all those levels that were eliminated in the earliest stages of CCLP3 and CCLP1, I would love to see a create competition where the objective is to make a level (or maybe a small levelset) that reeks of "poor quality".
But without using obvious techniques like being excessively difficult, trivial, repetitive, random or derivative in nature.
(I once played a Doom II set called thissuxx.wad which did a marvellously terrible job of this kind.)
- Madhav.
But without using obvious techniques like being excessively difficult, trivial, repetitive, random or derivative in nature.
(I once played a Doom II set called thissuxx.wad which did a marvellously terrible job of this kind.)
- Madhav.