02-Jan-2012, 12:01 AM
I think that near the end of the set (last 40 levels) we should throw in 5 to 10 3 star difficulty levels. Several of these could be long puzzles with some room for error. However, room for error is important as a long puzzle with no room for error, such as avalance, is going to be 4 or 5 stars!
Additionally, I think we should throw in one four-star difficulty level in the place of Cake Walk (1.146 if I recall correctly).
Remember, what WE consider a 3 star (average) difficulty level may be extremely difficult for a new player.
But, above all, the levels need to be fun. If a level is harder than normal for the set, but remains extremely fun throughout, that should be ok.
Additionally, I think we should throw in one four-star difficulty level in the place of Cake Walk (1.146 if I recall correctly).
Remember, what WE consider a 3 star (average) difficulty level may be extremely difficult for a new player.
But, above all, the levels need to be fun. If a level is harder than normal for the set, but remains extremely fun throughout, that should be ok.
Quote:You tested your own land mine. It worked!