10-Feb-2014, 7:55 PM
Quote:I find your modification "from inside the game" to be arbitrary. Wouldn't gameplay effectively be the same if we integrated a level editor into Tile World as opposed to leaving it external?
Let me explain it a different way:
When designing a community-based game, different aspects are taken into consideration rather then how an Indie game is developed (But lets not go that far into the process). Basically with CC, all components of the game that was already installed to be placed in the game, are part of the game itself, meaning that any new elements that are placed in the game, when the official version is released, can legally change the game's purpose depending on what element is placed in. Things like the "Ice Block", for example, is considered as an update toward the game. It doesn't have any effect on what the game is truely about, it simply just adds a new feature to the game, to build on what made the game unique. A feature like the "check point system", drastically changes the game because its not an element to add on to gameplay, its an element that changes other aspects of the game, which is why it is invalid to be placed as an update. Chuck's Challenge, for example, can't use the title "Chip's Challenge 2", because aspects that were seen in CC1 were changed when comparing the two, the rewind feature especially.
Also, thanks J.B.