11-Jan-2012, 7:22 PM
When making levels I often try my best to make the most efficient use of space. For example, when designing Pressurized Plasma, I accomplished all my goals I had in my head for that level but there was only a half of the level filled. However, this didn't stop my creativity and I went on to add two giant rooms, one of which looks a lot like a lake with a beach on the other side, which not only makes use of the space but makes for a fun aesthetic. Other times, in smaller levels I simply fill unused space with walls and sometimes artwork such as giant question marks, my username, or even some other stuff.