16-Mar-2014, 10:37 PM
Quote:I'd think Melinda mode would actually be the primary mode. Also, removing time limits is certainly something we'd do. For making levels easier, that'd be great, especially for things like blobnet/blobdance and basically any level later on.
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
"Ooops! Chip can't swim without flippers!"
--Level 33 of Twitch Plays Chip's Challenge
Even Nuts and Bolts would be quite a challenge, especially in the ice/fire maze and anywhere near bombs. But, since the CC community is much smaller than the Pokemon fanbase, maybe we could complete a small portion of the levels, if we skip over the ones that have too many opportunities for error (and maybe remove all the time limits).
Sewiouswy, Pom-Pom, whewe is that CCLP4 I so want?
~Chipwoodstock
~Chipwoodstock