29-Apr-2014, 10:21 PM
Well, the designing has gone slower than I thought, but I finally have a 10-level "preview" release of MikeL4...
http://cczone.invisionzone.com/index.php?/files/file/396-mikel4/
I've solved all the levels in MS (well, I haven't re-solved #8 since fixing a bust, but the change doesn't affect the solution route), and they should all be solvable in Lynx as well. I'm trying to make a simpler style of level, i.e. CC1/CCLP1/early MikeL3, so hopefully the levels are still fun and not just too easy and pointless (I fear level 3 may fall into this category... ).
http://cczone.invisionzone.com/index.php?/files/file/396-mikel4/
I've solved all the levels in MS (well, I haven't re-solved #8 since fixing a bust, but the change doesn't affect the solution route), and they should all be solvable in Lynx as well. I'm trying to make a simpler style of level, i.e. CC1/CCLP1/early MikeL3, so hopefully the levels are still fun and not just too easy and pointless (I fear level 3 may fall into this category... ).
Mike L
My level sets:
MikeL2 - 200 levels, updated 1/22/2017
MikeL2-fix - Lynx compatible version of MikeL2
MikeL3 - 86 levels, updated 1/22/2017 - a best-of set with levels from MikeL2, MikeL4 or my now-hidden rejects set
MikeL4 - 27 levels, updated 1/22/2017 - home of any new post-2009 levels I make
MikeLrejects - 351 levels, updated 5/16/2013 - all my older/experimental/not as good levels
My level sets:
MikeL2 - 200 levels, updated 1/22/2017
MikeL2-fix - Lynx compatible version of MikeL2
MikeL3 - 86 levels, updated 1/22/2017 - a best-of set with levels from MikeL2, MikeL4 or my now-hidden rejects set
MikeL4 - 27 levels, updated 1/22/2017 - home of any new post-2009 levels I make
MikeLrejects - 351 levels, updated 5/16/2013 - all my older/experimental/not as good levels