October 2014 Survival Competition - Perpetual Motion
#8
Quote:I originally thought he wrote a computer program to play the level and let it run for a few days.
When he posted about running out of time on an untimed level in Tile World, I assumed he knew this from studying the source code and understanding some memory related issue. (At least the tws-documentation leads me to believe that the restriction does not come from the tws format, which should be able to handle waiting in place for over a trillion years.) Having seen his submission, I smile at the prospect that he might have discovered it in practice by leaving the level running for a few days. Slight smile
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October 2014 Survival Competition - Perpetual Motion - by M11k4 - 20-Nov-2014, 2:03 PM

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