Quote:A warning about this would've been nice, given how far into the level it is (the block cloner clones a block onto the button that controls it, which Chip stepped on):Just had to comment that I don't agree that either were your fault. The invisible wall in the lower one will more often than not lead to death so I'd blame that on the design. I would much rather see a trick like this that only costs time if you aren't careful, instead of death. The first one also seems like a deliberate death trap, as the configuration of a clone button next to a block is pretty standard and usually safe. If you need a tile that Chip shouldn't step on, if possible use a tank pointing toward the button. (Or is there a better way to make these death-tiles?) Just my two cents
This one I'll concede was mostly my fault...

P.S. good job on reaching 50 bolds on CCLP1!