20-Apr-2015, 2:46 PM
(This post was last modified: 20-Apr-2015, 3:16 PM by KeyboardWielder.)
Didn't notice that some of the levels have a 10x10 viewport until I saw the option for that in the editor dialog.
It also seems to have the ability to specify the size of the level. I wonder what the max size is...
Perhaps I'm more excited about being able to design levels for this game than playing it. I've often wondered, when playing and designing CC levels, whether Chuck Somerville realized the staggering possibilities that could be created far beyond the 149-level game. And now CC2 is just insanity waiting to be unleashed.
The only bummer is that it's on Windows, and I switched to Linux Mint a few months ago. Perhaps it's just as well, so I won't spend too much time on it (which I can no longer afford to these days...).
What will be most interesting to see is what direction it takes the community in.
Like will anybody be interested in future CC(1)LPs anymore?
- Madhav.
It also seems to have the ability to specify the size of the level. I wonder what the max size is...
Perhaps I'm more excited about being able to design levels for this game than playing it. I've often wondered, when playing and designing CC levels, whether Chuck Somerville realized the staggering possibilities that could be created far beyond the 149-level game. And now CC2 is just insanity waiting to be unleashed.
The only bummer is that it's on Windows, and I switched to Linux Mint a few months ago. Perhaps it's just as well, so I won't spend too much time on it (which I can no longer afford to these days...).
What will be most interesting to see is what direction it takes the community in.
Like will anybody be interested in future CC(1)LPs anymore?
- Madhav.